i knew about fellowships, but i forgot about the limit being 9. (well, more, i just didn't make the connection ). makes sense now. hmm. you know, it must be pretty impressive looking to have 18 characters more or less under your control. but funding 9 mercs must burn through some plat pretty quickly hehe.

wow, no more looting. hmm. You know, looting was one of the major reasons i switched to wow in the first place. (well, that, and buffing)

Yeah, normally mez and charm is suicidal for a boxer. however, if ya have the bard continuously sing mez at it (even while its charmed) and park the pet a good distance from the enchanter, its more or less manageable. I never tried to run both chars tho. meh, point taken.

Hmm. how would you stop all those mages from ksing the main group? well, i suppose you could leave them ungrouped. you know, if eq allowed out-of-group following, it would be alot easier for you lol.

I have to admit you tempt me to come back and do something similar if i ever come back to eq hehe. I take it you use the enchanter mainly for haste, since mez doesn't seem to be a big deal for you. (what do you do with your enchanter, actually?) Our compositions aren't that different. (you have 3 extra mages, and i forgo porting for a mage, cause at the time i was grouping with a druid alot). Hmm. I bet you really mow mobs down with all that firepower.

btw, if ya dont mind, whats your hardware configuration? do you multi-instance or use a vetra or what? I used to do 2/2/2 (3 physical machines, 1 keyboard, 2 nostromo's), but then bought 3 extra machines + a vetra so I would only have to have 1 keyboard; but didn't really like it(for eq, too much muscle memory. Never really got a hotkey setup that I liked for that game; i love my vetra for wow tho. (has to do with macros kinda, wish eq had a /cast [target=] macro function lol.).. Vaguely tempted to pull my nostromo's back out and hook them up to single machines for finer-grained control. (of, say, a healer) Also a bummer that keyclone didn't work for eq last i checked, tho this might have been fixed by now. meh. btw, how do you handle healing in eq?