Quote Originally Posted by 'Starbuck_Jones',index.php?page=Thread&postID=1706 82#post170682
Im building my 3rd team or more like my second. Started with the 1 priest and 4 mages. Very effective group but cant hack it in later dungens. So I took out a mage and put in a paladin. This changed the dynamics so much that I didnt like it. Right now im building a paladin and 4 druid group and so far it looks to be unstoppable except for nature immune mobs.
Why do nature immune mobs pose a problem? Starfire and Moonfire are arcane spells, nature immune mobs still take full damage. And for arcane immune mobs (are there any?) You can just spam wrath.