Ah, gotcha!Originally Posted by 'bryce',index.php?page=Thread&postID=170631#post17 0631
The back keys works, it's as simple as that - or you can looking into one of the placement macros people have posted here, to move them into a formation.
What I do, is leave the strafe keys bound on my guys, so when I want to drop the casters off and send the main in, all I do is hit "Q" or "E" - and to make it more interesting, I reversed the keys on each alt (Player two has q for strafe right, e for strafe left, player 3 is opposite). It's not the most elegant, but it works for me - but I only have 3 toons to deal with.
Then, when I want them back following, I hit "f" - the way I have "f" keybound is, the main has "target nearest mob" set to f, the alts have "/assist focus" on "f". This makes them auto-follow and run up and fire.
With 3 locks, what spell rotations are you using/going to use? That's going to be very important later on. Are you going to make them all 3 Affiliction? Or maybe spec one demon, for the synergies from the pets? I've played with the idea of 3 locks, each specced to one tree, and see what the synergy of Affliction/Demon/Destro would be (as well as being VERY hugh maintenance, that's a LOT going on!)
Also, I have one lock on a 3-man team, and I found it's better/fun to have several of his ability on shift-keys - drains on shift-1 and 2, ect..., and the I have a standard trash/mob macro, then a "nuke" macro for bosses and elites. With this last patch, his DPS went way up, he's rocking the top of my DPS meter right now.![]()
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