http://blue.mmo-champion.com/28/1449...st-damage.html
Apparently it seems like blizzard finally starts to admit that 800-1000 resillience doesnt help nearly enough vs the burst in the game.
"We are also still discussing whether this is a problem only with certain classes (rogue, mage, paladin, DK and possibly Feral get mentioned the most) or whether damage is just too high in general."
Ghostcrawler isnt saying that a change WILL come but when they are starting to admiting that things are bursty im hoping for changes in 3.1!
Feraldruids is what i struggle with most atm, they burst like a rogue then shift into bearform and pass 30k hp!
I still find the main problem beeing to much pve gear used in pvp, once this is fixed i think alot would change!
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