
Originally Posted by
'emesis',index.php?page=Thread&postID=170169#post1 70169
So why do two shamans stack then? This makes no sense.
With two shaman you could stack totems up to great benefit. Like if you need a resistance or poison cleansing totem for a particular fight, you won't be sacrificing your spell haste or spell damage totem for it anymore. Plus you'd have a heroism up every 5 minutes, so you'd be able to burn it every time it's up.
With more than that, only the replenishment totems stack in a meaningful way. Everything else is just something another class can do better.
With three or more, your main benefit would be getting some extra mana or health regen, a function which can be served by other classes while adding more buffs. For example, you can have a frost mage with a water elemental to regenerate more mana and add a spell crit chance that only a mage can add through winter's chill (or scorch). And a mage's AOE is more than enough to counter a magma totem. Add a mage and a moonkin and you now have 12% spell damage taken on top of that, not to mention the buffs like mark and int and fort that you could gain with more classes in the mix.
Shaman teams work, but they don't stack like they used to. No classes do. For anything major you claim that stacks with more and more shaman, I can name you a class that does that function better while adding more of something else. This isn't a knock against anyone who's using them, as there's no such thing as a multiboxer who's getting full benefit of everything. I'm just trying to help the OP and I don't think telling him that a big shaman team is as good or better than any other team is going to answer his question properly.
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