Quote Originally Posted by 'TheBigBB',index.php?page=Thread&postID=169745#pos t169745
Quote Originally Posted by '-silencer-',index.php?page=Thread&postID=169686#post169686
Quote Originally Posted by 'Svpernova09',index.php?page=Thread&postID=169677# post169677
As a hardcore PvE'er and someone sick and tired of blizzard nerfing PvE to suit PvP, I'm loving it. I think its hysterical they've screwed up so much now their precious PvP won't even work without lagging out / crashing the servers. Don't get me wrong, I love some PvP. But not this bastardized RNG bullshit.
I agree with you completely. Imagine the game WoW could have been if they hadn't hacked apart the PvE and world PvP approach for the sake of "organized" PvP. The height of fun in the game for me was just before battlegrounds were released. It took multiboxing to keep me interested in the game.
Yeah back in the good old days when entire talent trees weren't even viable. Survival hunter? Beast hunter? Balance druid? Feral druid? Fury warrior? Discipline priest? There was really no such thing back then. Paladins didn't even have a viable snare or ranged attack. You couldn't even get +spell damage gear without doing raids.

Heck, maybe I could screenshot the extra 20 days worth of free game time on my account from back in the good old days when my server went down unexpectedly for days.

Running back and forth between Southshore and Tarren Mill with no objective and no rewards on a poorly itemized and half-finished game was not the pinnacle of fun except in your memory. If you could go back to that now you wouldn't be having any fun anymore knowing what you now know about all the classes and balance issues. I mean, you're nostalgic over something which wasn't even designed at all.

I don't want to derail the thread, but I'm not sure if I can comment on the issues you guys are complaining about now. Doing multibox PVE, the game's seemed improved on my end for the most part.
Not that the game didn't have its flaws then.. we're talking more about Blizzard's commitment to making the game better for its original intended purpose rather than butchering that purpose for bastardized half-assed eSport PvP crap.. with easy epics for all because the PvP-only crowd bitched enough about not being able to compete with raiders in world PvP. Want balanced PvP? Play GuildWars. WoW has proven that 4+ years of tweaking still can't provide balanced PvP. Yes, they've fixed talent trees for the most part (besides seriously breaking many talents that were very fair in PvE but had to be nerfed due to PvP), so I'm not saying the game hasn't improved in some ways. The server issues were only a problem for me on Magtheridon for the first 2-3 months.. and quite stable from then on. Dailies have destroyed the economy beyond what gold farmers were doing back then - good luck to those casual players today trying to buy mats on the AH without a lvl 80 character running dailies for gold. And yes, I'm nostalgic over the aspect of the game when PvP wasn't designed at all. It was an option to attack the other faction, but it didn't run nearly every class "balance" decision made for the last 3 years.

If Blizzard had the balls to do this - create world PvP servers with NO battleground/arena functionality/rewards - I'd bet those servers would be hugely popular.