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  1. #1

    Default Is everything going to break?

    What is going on at Blizzard?

    Arenas are broken

    PvP is by popular opinion broken

    Raiding is impossible on many servers

    Wintergrasp is broken

    Now...the forums are broken!


    What next? What is going on at Blizzard? Did they shift the good people over to Diablo III development?

    (For the record, I logged in fine, and dug into Icecrown quests...I'm happy...)
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  2. #2

    Default

    /em kindly directs the whining threads to the official forums.
    Classic - Pyrewood Village, Horde, EU

  3. #3

    Default

    Sounds like the casual PvE players are safe! :P

    Yay, go me!
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  4. #4

    Default

    As a hardcore PvE'er and someone sick and tired of blizzard nerfing PvE to suit PvP, I'm loving it. I think its hysterical they've screwed up so much now their precious PvP won't even work without lagging out / crashing the servers. Don't get me wrong, I love some PvP. But not this bastardized RNG bullshit.

  5. #5

    Default

    I think it's kind of funny too. It would be a good time for casual PvE'rs to go troll the main Blizzard forums. :whistling:
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  6. #6

    Default

    Quote Originally Posted by 'Svpernova09',index.php?page=Thread&postID=169677# post169677
    As a hardcore PvE'er and someone sick and tired of blizzard nerfing PvE to suit PvP, I'm loving it. I think its hysterical they've screwed up so much now their precious PvP won't even work without lagging out / crashing the servers. Don't get me wrong, I love some PvP. But not this bastardized RNG bullshit.
    I agree with you completely. Imagine the game WoW could have been if they hadn't hacked apart the PvE and world PvP approach for the sake of "organized" PvP. The height of fun in the game for me was just before battlegrounds were released. It took multiboxing to keep me interested in the game.
    Ex-WoW 5-boxer.
    Currently playing:
    Akama [Empire of Orlando]
    Zandantilus - 85 Shaman, Teebow - 85 Paladin, Kodex - 85 Rogue.

    Definitely going to 4-box Diablo 3 after testing the beta for how well this would work.

  7. #7

    Default

    I don't think they've ever really gotten PvP right. Lord knows they've tried. But I don't think it's possible to provide PvP balance in a game that is designed around PvE RPG progression. Even Warhammer online, which balanced around PvP first, doesn't seem balanced around 1-v-1 or even small group play-- it's built around large groups and huge battles in large zones, with smaller 15-v-15 battlegrounds serving as a "nothing else to do" option once you are max level.

    Blizzard's desire to make arena an eSport has probably made things worse. They really should look into the Warhammer system of battlegrounds-- 15 minute limit (they end quicker if one side reaches the winning objectives) and a steady accumulation of both experience and PvP currency (renown, in WAR, which works like levels do) which is used to purchase better gear. In other words, even if you are having a hard time in PvP for any reason (class balance, lack of skill, lack of teammates with skill, etc) you can progress via PvP without it being horribly frustrating. I didn't get very far in War (more of a PvE person myself) but I enjoyed the battlegrounds and the PvP progression, and I don't recall feeling the way I did about WSG, for example.

    I don't think they can do much to fix the PvP imbalances, but making PvP more tolerable for the masses could really work out well. I gave up on PvP not because it was a grind per se, but because it didn't feel like a worthwhile grind. 20 WSG tokens? Shoot me, please.
    "Multibox : !! LOZERS !!" My multiboxing blog

  8. #8

    Default

    They should have made WG an AV type area or added another 40v40 or even a 80v80 BG that was an instance - NOT a world area.

    When they make Wintergrasp marks so valuable, and none of the other marks worth anything, then EVERYONE plays WG - not sure what they expected.

    100+ v 100+ battles never worked in wow, and I doubt it's going to be an easy fix to make it work now.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  9. #9

    Default

    Quote Originally Posted by 'Svpernova09',index.php?page=Thread&postID=169677# post169677
    As a hardcore PvE'er and someone sick and tired of blizzard nerfing PvE to suit PvP, I'm loving it. I think its hysterical they've screwed up so much now their precious PvP won't even work without lagging out / crashing the servers. Don't get me wrong, I love some PvP. But not this bastardized RNG bullshit.
    I agree. Before I started multiboxing, I was playing a Restoration Druid in order to heal my friends through instances. I was completely shattered when they attempted to "fix" Resto Druids in PvP, only to nerf them in PvE. Honestly, that fix was supposed to be aimed at the 2v2 groups (if I remember correctly). Why could they just keep them OP? It's not like the 2's were "srs bznss" anyway.

    Although, since I've switched to a mixed group instead of my druids, I may get my druids to 80 and spec them all resto just to be a pain in arenas or other PvP environments.
    Basilikos
    Icecrown US Alliance

    Mixed Group of Unholy DeathKnight, Holy Priest, Elemental/Restoration Shaman, Arcane Mage, Balance/Restoration Druid
    Second Mixed group of Protection Paladin, Discipline Priest, Fire Mage, Affliction Warlock, Affliction Warlock

    5 Balance Druids - Shelved at 65
    Holy Priest and 4 Warlocks - Shelved at 71
    Protection Paladin and 4 Shadow Priests - Shelved at 60
    5 Elemental Shaman - Shelved at 60

  10. #10

    Default

    I'm sure quite a lot of stuff is broken and so forth, but I can honestly say that I have yet to experience any post 3.0.8 issues at all. Everything that I do in particular works fine, which is mostly heroics and dailies at this point. I don't do WG, battlegrounds, raiding, etc, so that doesn't affect me.

    In fact, since WotLK was released, the only bug that has affected me at all is the random lag in northrend when WG is up, aside from that I have yet to experience any bugs or issues.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

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