So I'm trying to get Shoot to work. Anything of the form:
/cast [target=targettarget,harm] shoot;
will take one shot and then stop until I target something something I can actually shoot at.
I can't depend on shooting at targettarget, because my leader won't shoot then.
I've searched the site a bit with no luck for exactly what I'm looking for. In the meantime I'm digging around the macro site looking at what the rules are.
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