Quote Originally Posted by 'Rin',index.php?page=Thread&postID=183197#post1831 97
I figure that even freshly at 80, in quest gear, Sam should be able to produce about 36,000 damage per one round of 24 lightning bolts. 36k damage is awesome for 25-vs-1, but the reality of the situation is that if you simply run through him while he's trying to LB, then he will need to reposition per each cast. In the meantime, you'll be chopping through his characters effortesly.
Also keep in mind that he's playing Shaman. If he has half of them drop a magma totem and the other half drop staggered fire nova (with stuns), he wouldn't really have to worry about someone attempting to run through his main. An Earthbind to keep a melee slowed, a hex or 2 for CC, there are a lot of things that 25 shaman can do. Let's also remember that at 70 he'll get some fire elementals to play with as well. (Is that 70 or 68? been awhile for me.) Plus staggering the drop of tremor totems, grounding totems, etc, etc.

Hmmm, plus the crafted blue pvp gear for leather working aint bad--plus, unlike the engineering, he'd only need one. Granted farming the mats would be a pain in the ass, but considering that he'd only need one leatherworker while his veritable herd of tauren mows down mobs as he moves through an area... leatherworking would be a nice way to break free from the reliance on gear from instances. Plus the legkits are nice.

Hell, a leatherworker and a tailor to feed an enchanter... that would work well. Out of 26 toons, you really only need to have 1 BS (armor for the pally), 1 Leatherworker (make mail for all the shammies), 1 Enchanter (to enchant all the gear), 1 tailor (might as use all that cloth you gather to make greens to feed the enchanter) maybe one Jewelcrafter... beyond that, the rest could be engineers. If you get a power leveling guide, leveling engineering isn't hard until you reach about 250. 250-300 is a pain in the ass, but 300-420 is a breeze in compairision. I shudder at the sheer amount of mats that it takes to level even 5 engineers (plus a BS and a JC) but it is doable.

IMO, Sam, you need to add both a warlock and a mage to your group for rapid transit. If you form your group into a raid, then one mage portal can cart you back to any city without the hearthstone. The way warlock summoning works now is also nice.

If you are going to level in instances, than I'd reccommend hitting RFD after SM. RFD has the advantage (like SM) of being in horde territory so you can run your shaman army through it over and over again without fear of getting ganked (unless you flag). It's about the same level as Sm Cath (if I remember correctly) but it's longer. The end boss drops some nice plate that might be a boon for your pally, there are a couple of nice caster drops--like rings and neckpieces as well. After RFD, there is Ulda, ZF and then BRD. Once you hit 55ish (I think) you can start doing the old school 10 man raids--LBRS and maybe UBRS.

Hell, I *think* that you can get into Dire Maul at 45ish(its a level 60 instance though). I forget where it's 5 or 10 man, but there are a lot of AoE packs in there.

Once you hit 60, you can start hitting up MC, BWL, AQ40 will be nice b/c you will be able to gear your shaman a bit better, have all the toons in the zone and, of course, get the achievements.

IMO, questing with 26 toons is probably not the best way to go unless you are doing kill quests. You might be better served breaking them in half and leveling in smaller numbers to get to Outland faster. If nothing else, you might be better served leveling 5 toons to 60ish and then rotating your lower level guys through soem of the 10 mans. I don't know how effective that is--so take that with a grain of salt.

Anyway, I can understand the drive to be the best, but I don't understand that metric that is being used to determine 'the best' in this thread. The biggest problem with MMO's is that they really don't have a condition where there is a 'win'. You can't really reach a threshhold and look back and say 'Yes, I have won.' The closest that I can think of in wow *might* be the old pvp system where you could get the title of High Warlord. I think that someone that had at least 5 High Warlord titles could be considered elite. At this point in the game, I would therefore suggest that in order to be the best, you would have to maybe have both the PVE/Dungeon achievements AND the PVP BG Achievments. A lot of those PvP achievements would be difficult for any multiboxer due to the nature of the achievments and how they need to be aquired. That would at least entitle you lay a claim that you've completed content that both Solo players could do and other boxers. There is also a ranking world wide for people that have completed a lot of achievements.

Other than that, good luck to all participating in the thread.