All good advice. Normally I wouldn't give an opponent such quality tactical advice but it's Sam so there isn't much chance he will take advantage of it anyway ;)Originally Posted by 'Spin',index.php?page=Thread&postID=183546#post183 546
All good advice. Normally I wouldn't give an opponent such quality tactical advice but it's Sam so there isn't much chance he will take advantage of it anyway ;)Originally Posted by 'Spin',index.php?page=Thread&postID=183546#post183 546
glo.......80 Prot Pal.....deathglo....80 DK..................
globee...80 Ele Sham...deafvader..80 DK....Alliance side..
glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
glodee...80 Ele Sham...sithknight..80 DK.......................
glostyle..80 Res Sham..deathvader.80 DK........................
You know some of us on the RP servers take the naming policy very seriously. Not that Sam is on one.
If they want good names I need more then 12 letters.
He killes me with death and decay, Im at a loss to see how totems would stop that. Also by griping the leader everyone gets pulled away from totems anyways.
I was using only Frost Shock but Im going to mix it up with Flame, Frost and Earth.
I do use War Stomp but killing me close isnt my problems its the Death and Decay that does me in. I put Shadow resistence aura on the Pal and his group but that seems the best I can do. If he is out of range of shocks he will be out of range of the totems for sure. I do drop fire nova totems when he is in up close but my overall problem is the Death and Decay which does 90 percent on the damage to me.
this is what i use to yell out and would apply for this situation as well...Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=183658#p ost183658
/rw STAY OUT OF THE BEAMS!!!
this also works for Spikes, Flares, light. if its shiney and flashy and is on the ground... get out of it.
you should create a keybinding that with one hit would move your toons out of the death and decay goop...if he gets close start dropping round robin nova totems and keep him stunnned while your shammies are hitting him with flame shockOriginally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=183658#p ost183658
Dana Pain
Legion of BoomKil'Jaeden
Groundings also absorb death grip should you not wish to use your spread out macro to stop the followers stoping casting.Originally Posted by 'Spin',index.php?page=Thread&postID=183546#post183 546
An extra option is using bubble at the start to get off some dmg or drop some totems without fear of being grabbed.
That would be nice but i dont think you can macro movement. I could just hit "go forward" with all my guys also but thats basically the same as auto follow. Ya bubble will make by Pal immune to speed problems. Good idea about the tremor and death grip let me work on that.you should create a keybinding that with one hit would move your toons out of the death and decay goop
Whats wrong with binding one key to move 1/4 of your guys forward 1/4 backward 1/4 left and 1/4 right?Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=183704#p ost183704
And that gets you outside of a circle faster then all going in one direction?
Granted that with guys spread out he cant hit all of them at the same time, so he just picks them off group by group, I see little advantage in being spread out, true he can't hit me all at the same time, but then I can't hit him with everyone at the same time either.
There is no advantage to spreading out, don't listen to this guy. Staying in a big clump for PVP is the way to go =POriginally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=183720#p ost183720
glo.......80 Prot Pal.....deathglo....80 DK..................
globee...80 Ele Sham...deafvader..80 DK....Alliance side..
glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
glodee...80 Ele Sham...sithknight..80 DK.......................
glostyle..80 Res Sham..deathvader.80 DK........................
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