setting the config.wtf file to read-only is one of the old techniques. things have changed a bit since then.
using v1.8k of keyclone, you can set the region within maximizer to a specific in-game resolution. this impacts the aspect ratio wow's graphics engine uses for rendering. you can also set the dimensions of the region as well, giving it a different shape on the screen.
the proper combination of in-game resolution (which can be anything, just type it in) and on-screen dimensions will determine whether or not your aspect ratio is correct. one way to check your aspect ratio would be to look at the minimap. if its not a circle, then the aspect ratio is incorrect.
:!: performance tip:
when setting up your maximizer layout, set the in-game resolution the same for all regions... and DO NOT make it the full size of the biggest region. instead, cut the width & height of the main region in half (ie: 1280x1024 --> 640x512). this will tell wow to render a smaller region, thereby reducing the cpu/gpu requirements. when it completes the render, wow will do a simple 200% zoom, which is very fast compared to rendering, into the region size you specify.
i figure this could save almost 75% of the cpu/gpu requirement compared to rendering to the full size.
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