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  1. #11

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    I disagree that 10 seconds is useless. In PvE 10 seconds is all you need because within 10 seconds all 14k or whatever damage will be absorbed anyway. A couple things off the top of my head that I can think of that it would still be plenty good for.

    Novos - use it while hes casting blizzard - absorb all damage from 1 blizzard
    Prince Keleseth - his SB spam will probably eat it up in 10 seconds

    And for PvP you really only need it for 10 seconds if your team is in the process of getting AoE'd, just drop it and let it eat up a bunch of damage.

    On a side note, I take everything I see from EJ with a grain of salt. Yes its all theorycrafted and most of it is good advice. The problem is, no one there multiboxes, and honestly even if something is proven to be amazing for a normal tank, dps, etc, it really doesn't mean its the best for a multiboxer, and in fact some things that people brush aside as just "ok" might actually be quite awesome for a multiboxer. I see things like this plenty often, especially regarding things that make me have to move less, etc.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  2. #12
    Rated Arena Member
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    [wowcard][/wowcard]
    Quote Originally Posted by 'Niley',index.php?page=Thread&postID=168608#post16 8608
    eh, seems like you're set to do what You want to do anyway, so I'm done trying to convince You
    Good luck with Your dk!

    PS visit elitist jerks forums for some good advice.
    Lol im really not trying to be hard to get along with promise =P just trying to figure out why my guys need to run faster? everything elese I basically agreed with you on well I did question the need for dark command but I did go and buy a boneshield glyph (I always thought it was just xtra bone but turns out next patch its 2... Thats decent) so ill end up 86ing Scourge strike.
    Earth,Winde,Fire,Water,Heart
    5 Box Shaman Team.
    Earth (prot pally)

    Castiel DK
    Gabriel Uriel Michael Raphael Ret Pallies
    http://www.wowarmory.com/guild-info....=Div%C3%ACnity

  3. #13

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    Running faster is pimp and the reason they recommend it is so the whole raid moves faster(which is actually shown to be a major dps increase). For boxers I REALLY REALLY like it. Fuck running through the dungeon at a slow ass speed (speeds up mat gathering too, since you run from herb to herb,etc.) Trust me after running UK for the 50th time with its long hallways, you will want anything that can speed it up. I even thought of making speed potions so I could run around faster, but Im just too lazy. This talent is critical to me.

    The reason I like wandering plague (even with its low damage) is for AoE aggro(not for its actual damage.) However at the moment my DK is specced frost and loving it.

  4. #14

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    I would agree with you about Unholy Aura if I could actually notice the speed increase - except I can't.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  5. #15

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    Run next to someone that doesnt have +15% speed increase, it will be obvious within moments.

  6. #16

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    I think I put that in one of my earlier posts - I did do that, and the speed difference was so minor if they were 30 yds in front of me it would take me 2 minutes just to catch them lol.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  7. #17

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    Easier, get your dk out of group, so you don't need someone else you'll see if they can keep up it doesn't work, and so on
    Clash of the Titans
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    • Megadeth, Nine Inch Nails, Soilwork, Soil, Mudvayne, Killswitch Engage, Evanescence(Again :love: )

  8. #18

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    It adds up, if you are running for say 3 hours a day (just an example) then the group with 15% is only running for 2.55 hours. That's a damn big difference and considering you just about have to run everywhere that you can't fly/ride even if you reduced that by saying "well I ride probably 50% of the time" then you just saved ~.25 hrs which is 15mins. That's 15mins you will never get back and my time is the most precious thing I have.

  9. #19

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    Thats true but who honestly runs 3 hours a day?

    If I run gundrak, Drak'tharon, and UK in one day, my total running time is probably like 10 minutes, max. The rest of the time is actually fighting, regenerating mana, etc. The actual running portion is very small.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  10. #20

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    I challenge you to actually time it 10mins is a ridiculously small number and I'm sure even you can acquiesce that is an exaggeration. Remember that running time is not A -> B, it's A ->1 ->2 -> B where 1 and 2 where repositioning done while in battle (running to the next mob or moving around because you dont like where you are tanking/etc.) If you go to elitistjerks.com there is an actual calculation that shows how you cant get more dps from two talent points spent elsewhere than with the running speed enhancement. Now, of course, that is for a raid environment. I would hazard to guess that my time actually STANDING STILL(meleeing/dpsing in one spot) is around 20% of the time I am logged on (not counting afking in dalaran.) You can factor out riding/flying, but the point still stands. You move A LOT, far more than you realize. You can't, CANNOT, do a dungeon standing still and your guess of 10 mins is not realistic, at all.

    edit: Just to prove a point I will run UK, Drak, and Gundrak from start to finish and time how long it takes to get to last boss(empty dungeon.) I am sure you will be surprised at the results. Now this doesnt take into account any of the repositioning that you will do countless times in a dungeon.

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