Oh yea, the hardest part if the movement part. I did not think of separate keys of movement... but it sounds so hard too... I have no problem taking it down to the corporeal stage but yes, the orb dodging section just kills me right away.

The way that I do stage 1 is to make macros for all the dragons' spells and just do it like we play normally. The main issue is if I use two Ruby Dragons, the macro wont be able to identify which. So I manually play the the green one and just let the other 4 doing their jobs automatically. Once we got through stage 1 though, there's nothing I could do.