We run old kingdom now every day since it is very easy for us. I am playing
Holy Priest
Ele Shammy
Hunter
My brother is playing
Prot pala
Mage
Thats what we do:
Hunter starts fight and dies pretty soon :-) We could additionally sacrifice Mage.
Insanity phase w/o the hunter is easier and he will die in that phase anyway. I sometimes flash heal my priest. The shammy hexes priest clone and downs the others than killing priest. The prot pala is just protecting himself waiting for help. The Mage is sheeping the priest. Sometimes the mage dies but thats not a problem.
We are regging mana if necessary in the insanity phase. Just keep one clone alive, just keeping in mind that after 3 mins or so insanity ends.
If you play prot pala + ele shammys I'd suggest to sacrifice two shammys.
PS: Jeroga is the easiest boss, but this is probably an exploit? Just tank her at the entrance of the big hall (so really far away). She will run back and get the 200% dmg buff but when she arrives at the entrance the buff is already gone.
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