Removal of the GCD on Totems would be the best thing to address downtime in PVE. How many seconds do we loose, mid-fight, to refresh a GD totem?

I would imagine that removal of the GCD would give even the most novice macro writer the ability to drop 4 totems simultaneously. But this brings on another problem, totem staggering. Currently I drop multiple tremor/poison/disease/earthbind totems on alternating keystrokes, so that they pulse nearly constantly. Dropping everything simultaneously would negate this completely. That;'s why I also love the idea of increasing the pulse rate of these type of totems. This would allow us multi-shamaners the ability to drop multple earth totems, instead of all tremor (etc.)

Would this be OP in PVP? In and of itself, yes. Concerning how gimped Shamans are in pvp, not at all.

I like many of the other proposed changes too, but how many other classes have to rebuff mid-fight, and spend 6+ seconds doing it?

(I will repost on the official forum when I get home, hopefully the cap is lifted. Of course, I will add the obligatory "REFVERT ToW NAO!!!111!!"