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  1. #1

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    Oh well hummm ya well it takes some skill to keep the mob in position between the leader and your alts as you say so its not as easy as casters.

    Keep in mind Tarun have a wider mellee range radius so if you gonna multi mellee then Tarun is a good choice.

    If you keep agro on your main and your main dosnt move then the mob shouldn't move either and melee can get him if he is stationary once you place yur guys.

    I did some multi melle with my 6 rangers in EQ (abonded them at level 70 for wizards) and I think that cornering the mob was best but as long as mob is on your main it works (I would make two rows of 3 and run the warrior to the end of the row so mob was between the two rows getting beat on.

    That being said casters are so much simpler (espically aoe which dont need facing) and with the really fast mana regen in this game why mellee?

  2. #2

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    I dual-box two feral druids and I set a Big Button macro on a keybind that goes:
    /target focus
    /follow
    /assist
    /stop casting

    its a macro I found here on the forums and works very well combined with the Jamba addon.

    So basically I mash this button during fights, and with Jamba I have autofollow set after combat, so I got follow almost all the time with melee

  3. #3

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=167284#p ost167284
    Oh well hummm ya well it takes some skill to keep the mob in position between the leader and your alts as you say so its not as easy as casters.

    Keep in mind Tarun have a wider mellee range radius so if you gonna multi mellee then Tarun is a good choice.

    If you keep agro on your main and your main dosnt move then the mob shouldn't move either and melee can get him if he is stationary once you place yur guys.

    I did some multi melle with my 6 rangers in EQ (abonded them at level 70 for wizards) and I think that cornering the mob was best but as long as mob is on your main it works (I would make two rows of 3 and run the warrior to the end of the row so mob was between the two rows getting beat on.

    That being said casters are so much simpler (espically aoe which dont need facing) and with the really fast mana regen in this game why mellee?
    This is no longer true, blizzard nerfed Tauren to have the same hit range as everyone else. ;(

  4. #4

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    [quote='Sam DeathWalker',index.php?page=Thread&postID=167284#p ost167284]If you keep agro on your main and your main dosnt move then the mob shouldn't move either and melee can get him if he is stationary once you place yur guys.

    That being said casters are so much simpler (espically aoe which dont need facing) and with the really fast mana regen in this game why mellee?[/quote]
    Mobs can move during melee so any melee multiboxing setup requires the ability to move the followers during combat.

    I use seperate keys with a follow+assist macro to move my melee-ers:

    [url='http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=16772']Simple Focus-Based MultiBoxing Setup and Macros Guide[/url]

    As to why you would want to melee? Because it's _better_ than sitting like a dork on top of a pile of totems. You can react to the situation; you are a fluid blitzkreig strike force, not a maginot line fortress (to draw an unpleasant parallel). Melee multiboxing is _cool_.

    Anyone who enjoys a challenge, which should be most multiboxers who play for fun, can see that a bit of extra challenge seperates the men from the boys!

  5. #5

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=167284#p ost167284
    That being said casters are so much simpler (espically aoe which dont need facing) and with the really fast mana regen in this game why mellee?
    Mana runs out and regenerates painfully slow. Energy, Rage, and Runes only take a fraction of the time to completely re-fill. Spells are back loaded while Melee is front loaded. Melee are also capable of AOE.

  6. #6

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=167284#p ost167284
    That being said casters are so much simpler (espically aoe which dont need facing) and with the really fast mana regen in this game why mellee?
    For many players, that *is* the reason-- most of us multibox because it's a challenge that we don't get from single-boxing because WoW is pretty easy to play. Multiboxing casters is also relatively easy for the reasons you state; they require less work to position and mana regen is very good in this game. With WotLK instances being made much easier than those in previous WoW builds, multiboxers will look for new challenges. Running a melee-heavy or all-melee group sounds like the newest challenge.
    "Multibox : !! LOZERS !!" My multiboxing blog

  7. #7

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    Every time you /follow, you stop autoattacking because you've switched targets.

    I.E. Every time you press a macro that includes /follow, you reset your swing timer because the next time you /startattack it's a brand new attack.

    Now you MAY be able to get around this because you're /follow'ing with a person specified in the name...

    Example:
    /follow Name
    versus:
    /target Name
    /follow Name

    The second macro will most definitely kill your swing timer. The first? I'll have to twiddle with it to see.


    Suggestion? Make /follow a deliberate action. Don't /follow unless you need to reposition.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  8. #8

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    Quote Originally Posted by 'Vyndree',index.php?page=Thread&postID=167446#post 167446
    Now you MAY be able to get around this because you're /follow'ing with a person specified in the name...

    Example:
    /follow Name
    versus:
    /target Name
    /follow Name

    The second macro will most definitely kill your swing timer. The first? I'll have to twiddle with it to see.


    Suggestion? Make /follow a deliberate action. Don't /follow unless you need to reposition.
    Um, the act of following doesn't switch targets. /follow focus works just fine and doesn't reset the swing timer. I have /follow slapped at the front of all my melee characters and they DPS and stay on target perfectly.

  9. #9

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    Quote Originally Posted by 'Vyndree',index.php?page=Thread&postID=167446#post 167446
    Every time you /follow, you stop autoattacking because you've switched targets.

    I.E. Every time you press a macro that includes /follow, you reset your swing timer because the next time you /startattack it's a brand new attack.
    I haven't had any problems with this so far with /follow focus -- I spam the melee attack button and see the usual number of autoattacks fire off, though I'm sending a /follow two or three times a second. I'm not insisting that a swing timer reset isn't happening, but I don't think it is.

    I want to try an FTL setup where I'll likely use /assist more than I do currently (I do a lot of /cast [target=focustarget] now). Is spamming calls to /assist likely to mess with autoattack? I mean, does it reset the timer if you re-target something you've already got targeted, or only when you target something new?
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

  10. #10
    Member
    Join Date
    May 2008
    Location
    France (excuse my faulty english)
    Posts
    134

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    Use Jamba add on.. which have an amazing feature : follow every x sec..
    you can turn on and off the auto follow feature (by a macro command) .. and belive me your melee toon will never stop fighting or loose /follow

    I don't need anymore to press 'space' and then my "/follow the leader" key while casting my 280 % mount .. I just press 'space' and then fly around whitout even thinking about my toons... they're always here after following me like a bee after a piece of sugar...
    4xShamans & 4 DKs - OMG !!!!

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