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  1. #1

    Default rerolling form pvp to pve

    So the past year i have been playing 4 shamans and a paladin, were the paladin was alsow used to raids whit my guild, and the shamans mainly focus was pvp, i enjoyed gearing them op at 70, and had my fun in heroics whit them at 70 and 80, but since there is so mucth aoe now, i dont see pvp as an option anymore

    my team atm surely do okay in herois, but i would like to try mixed classes and i do have alot of alts i can use

    4 x 80 shaman
    1 x 80 pala
    1 x 70 druid
    1 x 70 lock
    1 x 60 priest
    1 x 63 warrior
    4 x 43 mages

    so i gess the best setup i can make from this woudl me mage druid priest pala shaman, but what would be the easyies way to level them ?

    solo quets whit mage until 60, than instance grind in outlands whit priest pala mage, at level 70 add the druid and shaman ? or is there any faster way ?

  2. #2

    Default

    You should consider the lock if you plan on doing PVE, purely due to DPS. I think I would either sub the mage or the druid with the lock, but that all depends on your preference. I think I say this as I wish I had a lock instead of my Boomkin :P

    I'd probably level all mages to 60, add the priest [and drop a mage to add the warrior if you wanted] and level all those to 70 just doing quests. You can skip all the collection quests and if you don't have to loot anything I don't think it would slow you down much to level a group of 5 through PVE quests. Its pretty fast now and incredibly easy with multiple toons from 1 to 70.

    Although I never boosted, I am sure as an alternative you could do some boosting using the druid and/or the paladin; and then instance grind as you indicated. No clue if this would be faster, but since you don't have to move around and you just log in, grind, log out...rinse and repeat. It's pretty straight forward and is likely not worse XP/hr (except the brain damage).

  3. #3

    Default

    Well i tryed boosting, and did 2 levels in zf, since i postet here, just whit one mage and the paladin, looks like thats the farstes way for me


    The paladin is my main, and achivement hore, nerly at 5k he will have a spot in the team for sure
    The shaman has totems and heroism and hit aura, wont be skipped
    Priest for buff and nice aoe healing
    mage for water, its a full mana based party so this is a must, the buff is nice aswell
    so the last spot is druid vs lock, thats relly a hard choice for me.

  4. #4

    Default

    druid = will match locks dps, brings a whole lot more to the table. Lock over druid only gives you summon, hs, and soulstone.
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  5. #5

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    Quote Originally Posted by 'Niley',index.php?page=Thread&postID=164804#post16 4804
    druid = will match locks dps, brings a whole lot more to the table. Lock over druid only gives you summon, hs, and soulstone
    Something about this sounds off, but for the life of me I can't think of why.

  6. #6

    Default

    druids own in the dps dept.. and being able to use him for backup heals is the awesome cherry on top.

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