I see it less as a case of getting extra money from customers and more a case of multiboxing not hurting the game. It doesn't hurt the game mechanically, and it hasn't hurt the game financially. Sure, if multiboxing was to lead directly to large numbers of cancellations then they'd have to consider putting a stop to it (or at least, finding ways to curtail it). But I don't expect that to ever happen, and multiboxing simply doesn't 'break' the game. Yeah, it pisses off a few people for various reasons (ranging from being nuked by a multiboxer, to just being a stuffy nitwit about it on general principle), but none of them are quitting over it, and if it's a case of griefing or breaking the rules, there are already ways to deal with that.Originally Posted by 'Halo',index.php?page=Thread&postID=164224#post164 224
It's really not an issue for Blizzard. The only reason it got to where they had to take a public stance on it is because WoW made it so easy to multibox that lots of people who otherwise wouldn't have done it have tried it. Or they wouldn't run so many characters, anyway (say 5, instead of 2, as in my case).
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