Interesting, on paper it seemed like the self healing potential of DKs was unreal and benefited nicely from stacking. Even with only 1 4% blood aura, with 5x UB and 5x DnD down thats what.. like 500-1000 dps per target per DK in the area of effect or (20-40 *5 = 100-200 hps * num targets in AOE). Not insane vs 1 target but 1:1 scaling is just crazy , especially in large Wintergrasp/AV battles....and thats not even considering any other damage outside of the passive AOEs. Also rune tap + improved rune tap + vampirism + rune tap glyph seems like a pro team heal ability as well, when your geared out and sitting at 25k hp thats an instant ~4k * 5 team heals to play with every 30 seconds, seems like you could fit that into a decent unholy build but points are certainly tight. What are your thoughts of this talent?
About the class mix, I was considering 1 ret + 4dk but 5 dks just seemed better... I could certainly be wrong here ofcourse as your level 80 and im 57, just wondering what your reasoning on wanting the pally is. I do have shaman at 80 was thinking that 1 resto shaman + 4dks would be nice for the totems and heals but again I dont have much DK experience atm
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