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  1. #51

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    I found the biggest problem with priest PVP is they have next to NO burst damage and splash damage (unless your channeling the 75 spell) but still.

    You would have to load up 1 guy with dots, and you can bet the healer is just dispelling them as you go, it really is painful to try play with them. But thats just my advice keep levelling them if you wish

  2. #52

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    The thing about priests is ya they can drop a lot of dots, but you have to use GCDs to cast them and then you gotta target the next guy and do the same. DKs are great because you load up one target and then hit pestilence to spread it. It's really awesome to be gibbing someone and turn to the next guy and he has already taken damage. So damn awesome.

  3. #53

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    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=167618#p ost167618
    The thing about priests is ya they can drop a lot of dots, but you have to use GCDs to cast them and then you gotta target the next guy and do the same. DKs are great because you load up one target and then hit pestilence to spread it. It's really awesome to be gibbing someone and turn to the next guy and he has already taken damage. So damn awesome.
    Damn I need to work on my dks. Would you do 4 with a priest or just do 5? I have a 60 priest I would love to level but I would have to transfer him. I dont know anything about dk's attacks. So far everything I been reading here makes me want to level them. I have 4 dk's lvl 58 sitting in thrall inn.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  4. #54

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    Faced my first 5 dk team with a pocket healer(wich i assume since he was from "the zerg")

    Crazy to see 5x army of the dead, to bad my thunderstorms wiped all in a global cooldown, i died 2 seconds later but i guess he had to use a pretty long cooldown!

    Truth to be said is that they were 5 players less from the start, but i look forward to see him in real action with the same amount of players.

    But in the end i cant see how hes supposed to play without a shaman in his group as i saw over and over the priests/warlocks ruined the day for him and according to the horde i played with it was a free win to face him. (but they always say that) And still then finding the tremor totem aint realy hard..

    http://img502.imageshack.us/img502/2...9023230jn5.jpg
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  5. #55

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    Quote Originally Posted by gitcho',index.php?page=Thread&postID=167421#post16 7421]I have troubles with DK's like everyone else here. I'm rolling a 5xpriest team specifically for PVP. I haven't decided whether to go full shadow, or disc - but I think a 5x priest would be quite viable vs any number of DK's or any other class. With the ability to dispel anything and 5x fear, the lack of burst dps would be made up for in surviveability and crazy DOT dps (15 dots - pain x5, devouring plague x5 + vampiric touch x5).

    - [url='http://www.wowhead.com/?spell=33203
    Reflective Shield[/url] (disc) would make any AOE dmg suicide (would it actually return 225% of all dmg received [45% x5] ???)
    - Mass dispel
    - fear
    - dispersion (shadow)
    - penance (disc)
    - improved shadowform (shadow)

    your thoughts?
    Fear got dim returns, but is "ok" as long as you dont damage the feared target.
    Mass dispel requires you to target the ground, ofc this can be done trought macros and mousebroadcasting but it aint always "just that easy"
    Priests survival lies in buffs, other priests knows this well and will mass dispell at once.
    Even if you got fear your biggest enemy still is fear.
    A disc priest cant do damage forever due to lack of mana effectivity.
    Shadowpriests isnt no were NEAR as dangerouse as in TBC from what ive seen.

    Warriors and that bloody blade dance is actually my biggest enemey atm, it deals roughly 10-15k damage on each slave who wears MAIL+SHIELD. A mage+warrior is devastating if i dont have a healer who heals me.
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  6. #56

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    Ya, F' that damn bladestorm. God I hate that stupid thing, at least let me Thunderstorm them away or something. I see warriors coming in and I know if I don't TS them away before it starts Im basically dead.

  7. #57

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    Quote Originally Posted by gitcho',index.php?page=Thread&postID=167468#post16 7468][quote='Vyndree',index.php?page=Thread&postID=16743 9#post167439]
    [quote='gitcho',index.php?page=Thread&postID=167421 #post167421]- - [url='http://www.wowhead.com/?spell=53007
    penance (disc)[/url]
    Penance can only be cast on allies -- the priest can't heal themselves with it. I actually tried doing some arenas with Suvega and found disc to be pretty underwhelming in 2's due to the fact that I was often target #1 and my self-heals were not so hot.[/quote]Agreed that the shield doesn't last long, but you can recast as soon as it breaks and it would return a good % of damage before it breaks the 2nd time.

    With talents at lvl 80, a disc priest shield absorbs 2,564 dmg, and returns 1154 dmg (45%). You can recast as soon as it breaks, returning 2308 dmg (1145 * 2) - or a total of 11,540 dmg (2308 * 5)[/quote]

    Wait, what are we talking about here? Since you're talking about returned damage, I'm assuming you mean reflective shield...

    PW: S has a 10 second CD, not to mention a 15 second "weakened soul" debuff that gets thrown on any shielded target, so it's EFFECTIVELY a 15 second CD if you're trying to spam it on one person (the disc priest, since we're talking about reflecting damage -- not to mention minus any 4-set pvp bonuses, which take 2 seconds off the weakened soul debuff, I believe)... So, at max (if your numbers are correct, I didn't check cuz I'm lazy heh), you're looking at 1154 damage every 15 seconds (13 seconds with 4-set pvp bonus) for a cost of 5 talent points deep the disc talent tree (where all the other good talents are). Right?

    1154 damage every 13 seconds (if it doesn't get dispelled and people are intent on dpsing through it) maximum damage for 5 talent points seems like pretty suck to me.

    You quoted penance, though... So I'm not 100% sure what you're talking about here. >.<
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

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