Quote Originally Posted by 'suprafro',index.php?page=Thread&postID=164028#pos t164028
I don't get the value of separate buttons, aside from the issue of the toon whos turn it is to fire being CCd? Thats solved though with a PVP trinket or simply hitting the button again to progress to the next character/sequence...I DO have a seperate squence that is empty aside from staggered TS (ex: ,,,TS,) so that if someone is missed I can use it to access their TS without waiting on GDCS from doing other stuff. I find that party cooldown tracking is priceless for monitoring whos are available...Anyway I have staggered cast sequences on all my shaman on one button to produce the following:

main sequence: (all toons)

1 tap = 1 TS, 1 nova, 1 tremor, 1 earthbind, 1 warstomp

backup sequence: (all toons)
TS,,,,
,TS,,,
etc

I've played around with having the warstomps out of the sequence but I prefer them in the sequence as they are delayed by 0.5 so they hit after TS knockback and stun remaining targets whom probably had up some sort of magic immune ability up at the time

Many times when you use this your pvp trinket will be on cooldown.

Hitting a cast sequence button again causes multiple drops of unwanted totems, for example several fire novas or several earthbinds. Then they might be on cooldown when you actually need them. Most of the time when I'm doing this 1-4 of my shammies are coming out of CCs like fears, stuns, silences so I need to mash the button for a while to make sure most of the stuff is actually done.

I only have 4 shammies, and I value grounding totem way over earthbind, and my tremor should not need refreshing when I'm doing this rotation. Not having earthbind in the rotation eliminates the need to also have tremors in it.