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  1. #1

    Default Ever had a keyclone runaway?

    So like always Ill start off by staying I love keyclone.

    im an S4 Glad, and I mention because, well it makes me SMILE!

    So I dropped the quad glads to enjoy the content while they fix the DMG. Its way out of control atm.

    Only with the five box did I actually discover what the actual cause is for this bug that people believe to be in Keyclone.

    Im a test engineer by day so when I say I found a cause, Im willing to sit before 19 senior engineers and say heres whats wrong.

    That said, im probably in the wrong forum, im not at work, im drunk, on vacation, and well I just want the community to benefit.

    So what Causes it?

    Ive found that if I run forward and then hit the spread macro or key (ie. I have lshift+S set to move my guys into a cross formation) while still running if one of your toons doesnt recieve the "stop follow" command (server side) he'll keep running. Totally latency based. It seems from my observations that the clone recieves the spread out command but it either conflicts or overrides with the "leader your following just stopped moving command" and thus the clone moves to its position but keeps moving forward.

    From a software perspective this is a multiboxing only or a one in a million chance of someone following someone else and the strafing at the exact moment the person they are following stops moving. they would keep running if the timing of the strafe conflicted with that of the "stop follow".

    I know its a known problem...maybe I miss work? nah that aint it, I just love you guys :love:

  2. #2

    Default

    Have had one or more toons start running away from me a few times. Is kinda funny at first but got annoying and now just hit the down arrow key to stop em in their tracks. ~must feed crew more and allow them to sleep some~

  3. #3

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    It's happened a lot to me lately, probably due to the increased lag I've been having the last few weeks, which my be related to my local ISP. One of my slaves will randomly just start running (although usually I can hit the follow key before he gets out of range which fixes it). Although I only mousestrafe, and it's happened often when not strafing, so I'm not sure what causes it. It happens both with keyclone and ahk, so I think it's probably something related to either the game or the way keypresses are sent to the windows, but I doubt it's a bug in keyclone/ahk unless they would happen to have the same implementation :-)
    Classic - Pyrewood Village, Horde, EU

  4. #4

    Default

    it's especially fun when you dont notice it right off in a heroic

  5. #5

    Default

    Quote Originally Posted by 'Fuzzyboy',index.php?page=Thread&postID=162747#pos t162747
    It's happened a lot to me lately, probably due to the increased lag I've been having the last few weeks, which my be related to my local ISP. One of my slaves will randomly just start running (although usually I can hit the follow key before he gets out of range which fixes it). Although I only mousestrafe, and it's happened often when not strafing, so I'm not sure what causes it. It happens both with keyclone and ahk, so I think it's probably something related to either the game or the way keypresses are sent to the windows, but I doubt it's a bug in keyclone/ahk unless they would happen to have the same implementation :-)
    Totally latency based. It seems from my observations that the clone
    recieves the spread out command but it either conflicts or overrides
    with the "leader your following just stopped moving command" and thus
    the clone moves to its position but keeps moving forward.

    So my conclusion is that its server side error. The server doesn't return the command that the leader has stopped (it would be a stop moving command) and omits that command and instead gives the spread out or strafe command and then acts like the leader is still running (because it ingored the command that the leader has stopped). If Blizz changed the priority from stop follow, then strafe. We would just notice that sometimes our toons dont spread out correctly.

    Its actually good programming on Blizzards side, we are just the exception. Normally you would want the toon to do what we command it to do first. In this case we want it to do what the leader (from a single player perspective this is not what "they" want it to do" before commanding it to do what other /follow /party commands it recieves. I think its an easy server side command fix but I doubt well get the visibility. All said like I always though Keyclone is perfect, and blizz is broken :P

  6. #6

    Default

    Yes, but not since I started using Jamba's follow pulsing. It works somewhat like interlaced tremor totems does for fear.

  7. #7

    Default

    I had them running sometimes, when I didn't unmap the "qweasd" keys ahd where moving the mouse back to another screen while still releasing one of the keys.

    I fixed it by removing the "qweasd" keys from my alts.

    Cheers
    I don't suffer from Schizophrenia, I enjoy every moment of it !

  8. #8

    Default

    I've duplicated the "runaway" scenario every time I wanted to and found out my main cause... I had shift+q and shift+e bound to strafe left and strafe right on my clones, and the shift seems to "sticky" the clones sometimes. That is, if I use a movement ability that involves shift+something, it will sometimes get stuck down on my clones - when this happens it is VERY hard to fix - I have to flip to my clone window and mash random movement buttons until eventually its OK. I had to turn off shift+whatever strafing for them completely because 1 out of every 2 times I used it they'd just keep running and never stop.

    This caused all sorts of weird issues. As soon as I bound the strafe keys, if I ever even bumped shift+q/e say while flying or whatnot it would cause them to do all sorts of weird stuff.

    Now unless keyclone can fix this bug (yes, it is a bug because it ONLY happens if I'm using a shift+whatever key to do the strafing) I have to use a regular key to strafe. Haven't decided which ones yet, might go with x and c (has to be my left hand, no modifiers).
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  9. #9

    Default

    hardware boxers have also seen the runaway bug, so i don't think it's a keyclone issue.

    @hachoo
    do you have 'strict' checked under your do-not-pass list? if so, that can cause an issue due to the timing of when you release the keys.
    let me know if that is the case and i'll explain it more

  10. #10

    Default

    If your stunned and your alts attempt to /follow there is a chance they'll keep running straight forward instead of sticking on your main.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
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