whoa! some thread necro! I have since drawn up a diagram for that plan: RAF plan part 2 and I opted for my option B resulting in 35 60's over 20 RL days averaging 9h /played per team boosted by a 70 mage before the ZF nerf.
Level Breakdown:
1-10 hand level
this is like zzz...
took me 1 hour 30 minutes on average
10-15 DM/VC
i get instance-lockout here, so i hand-level the next team as far as i can while waiting for the lockout to expire
total of 2.5 or 45 minutes (not including instance-lockout), 15m per run (10m is my fastest)
15-20 stockades
i get instance-lockout here as well, so i continue hand-leveling the next team and usually ding 10 and start walking them or summoning them or whateverifeellikedoingtogetthem to DM
total of 4 runs or 45 minutes (not including instance-lockout), about 10 minutes per run
20-35 SM arms/cath
one run thru SM lib to get the key, then arms/cath back and forth. i still get instance-lockout (i get from 20-28 in 21 mins then locked out) and just take a forced break. SM cath = around 18 bars at lvl 24, SM arm = 12 bars at lvl 25
total of about 10 resets or 1 hour 45 minutes (not including instance-lockout), about 8 minutes per run (just single-pull the whole instance)
35-45 ZF
i pull from start to the first group of channelers, aoe. from there to the area of the next channelers, aoe. from there turn left to where ghazrilla is spawned, aoe. do the event. then open up some graves and aoe the zombies. then grab the scarabs as well as the leftovers. 7 pulls. run out, reset. i started one run at lvl 35.05 and ended at lvl 37.025 in 24m from entry to exit.
total of about 7-8 resets, 1h 45m or 20-25m per run
45-55 strat
entry via side door, pull from the first 3 groups of next room and run around the current room, elly, IB, wait for them to gather, elly nova, blink, blizzard. LoS pull what's left of the next room, aoe. open the grates. divide the next room into 2 pulls, aoe each. open the grates and aoe some pesky rats while a toon gets locked out of the gatedivide next room before Live wing into 2 pulls, aoe each. run out reset. started one run at 45.1 ended at 45.9 (15m from entry to exit)
total of 8 resets or 2h 30m, 15-20m per run
55-60 ramps
first pull to the 2 groups after the bridge, may include the pat sometimes. next pull up to the first group of casters. next pull just before the general area of the 1st boss. next pull is the whole group of mobs where the 1st boss pats. kill 1st boss. pull the leftovers from the other end of this room before going up the ramps. next pull is from the casters to the first group of mobs to the right, may include the pat sometimes. next pull is the group of mobs leftover from previous pull, including the 2 pats that guard both 2nd and 3rd bosses alleyways. jump down, forget about 2nd and 3rd bosses. 8 pulls. run out reset. started one run from 55.05 ended at 55.8 (20m from entry to exit)
total of 7 resets or 1h 30m, 20m per run
average of 10 hours. first team was at 12h /played and last team at 8h /played. i got better towards the end and i'll never do it again. started 2nd week of feb, finished up first week of march.
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