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  1. #11
    Rated Arena Member
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    Quote Originally Posted by 'TheBigBB',index.php?page=Thread&postID=162584#pos t162584
    Quote Originally Posted by 'Meeo',index.php?page=Thread&postID=162552#post162 552
    Quote Originally Posted by 'TheBigBB',index.php?page=Thread&postID=162485#pos t162485
    Second boss - this boss seems fairly easy, though it didn't bug on me this time around. I just pulled the trash myself and then it started coming on its own. It's a lot easier than the first boss' trash. I really didn't use any strategy on him. An all-out burn did the trick. You do need to AOE heal through his poison, though.
    Anyone with the green cloud, that is healed, also heals the boss, its easier tto just strafe out of the cloud ever-so-slightly and continue to burst and heal.
    This second boss died so quickly that I didn't even know what happened. The first and last bosses were the real horrors. Man, I'm still feeling the effects of the raised blood pressure from those two.
    I did this last night. Wiped a ton on the 1st boss but finally managed to down him.

    I then attempted the 2nd boss and couldn't even come close to killing him. Most attempts the trash wiped me and on the one good attempt I had he was never able to kill all the spiders attacking him. I then pretty much decided after 5 mins of the trash keep coming at me and the boss to start smashing him. I got him to like 20% and then he AOE poisoned the spiders and got healed to full!!! GRRR!!!..

    What is the bug you guys are talking about? Where the boss never webs the doors? I really need to figure this out.
    Gareatank Blood Elf Level 80 Protadin
    Gareatan Orc Level 80 DK Tank
    Gareb, Garec, Garee, Garef - Level 80 Troll Horde Shammies!
    Garea - Level 71 Horde Shammy!
    Garez, Garey, Garew, Garev, Gareu - Level 80 Draenei Alliance Shammies!
    Currently farming Horde Heroic Utgarde Keep, Utgarde Pinnacle, Gundrak, Drak'Tharon, and Culling of Stratholme(5 Drakes now)
    Azjol-Nerub-US

  2. #12

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    For the second boss, just back up after killing the 3 guardians, and wait till he kills all the small adds. You do not have to fight him with the adds alive.

    Something I'd recommend for the last boss:

    One can position all dd under the pillars (each one under a different pillar) in the ring without aggroing him. When i finally did that I was able to down him with little problems. Before i tried bunching the up in one place, but healing through all that ae dmg is pretty much impossible (and useless, as with the pillar tactic only one gets hit at once).
    I also made sure to have the healer near the tankadin, and thus I pulled all melee adds via healing aggro into the pallies consecration. The pally then could taunt all the casters onto him. Previously I kept my healer away from the pally and the taunt cd really started to become a huge problem.

    These two things (standing under pillars, and placing healer near pally) made a ton of difference for me.

  3. #13

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    Yes, dont engage boss until he comes up and webs doors... otherwise you won't win unless you are a t7.5 equipped group =)

    the bug is that sometimes he doesnt web the doors OR he doesnt come up to fight you(keeps resetting.) It's very frustrating and it seems best idea is to leave and reset instance.

  4. #14

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    Quote Originally Posted by 'nomenquis',index.php?page=Thread&postID=162597#po st162597
    For the second boss, just back up after killing the 3 guardians, and wait till he kills all the small adds. You do not have to fight him with the adds alive.

    Something I'd recommend for the last boss:

    One can position all dd under the pillars (each one under a different pillar) in the ring without aggroing him. When i finally did that I was able to down him with little problems. Before i tried bunching the up in one place, but healing through all that ae dmg is pretty much impossible (and useless, as with the pillar tactic only one gets hit at once).
    I also made sure to have the healer near the tankadin, and thus I pulled all melee adds via healing aggro into the pallies consecration. The pally then could taunt all the casters onto him. Previously I kept my healer away from the pally and the taunt cd really started to become a huge problem.

    These two things (standing under pillars, and placing healer near pally) made a ton of difference for me.
    This is a pretty good idea to use healing aggro to your advantage and lure the mobs to the healer and pick them up and tank in the center. I bet you can avoid taking as much poison damage this way, too. I should try it this way! Thanks a lot!

  5. #15

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    sucks for those of us who dont have a dedicated healer!

  6. #16

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    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=162615#p ost162615
    sucks for those of us who dont have a dedicated healer!
    I'd honestly not even dare to go there without one. Earth shield keeps the tank up most of the time, while i'm frantically healing the rest of the guys.
    Without earth shield i suppose i could not heal through all that.

    Edit, be careful, too much damage can be your death too on this boss. Make sure to _not_ get him to submerge while this insect swarm thing is still around. Otherwise its pretty much unhealable.

    kind regards

  7. #17
    Rated Arena Member
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    I'll probably give this a whirl tomorrow and see what I can do again.
    Gareatank Blood Elf Level 80 Protadin
    Gareatan Orc Level 80 DK Tank
    Gareb, Garec, Garee, Garef - Level 80 Troll Horde Shammies!
    Garea - Level 71 Horde Shammy!
    Garez, Garey, Garew, Garev, Gareu - Level 80 Draenei Alliance Shammies!
    Currently farming Horde Heroic Utgarde Keep, Utgarde Pinnacle, Gundrak, Drak'Tharon, and Culling of Stratholme(5 Drakes now)
    Azjol-Nerub-US

  8. #18

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    ARGH, i just did this boss last boss today (havent been in instance in weeks) and got the boss down in 4:05.... 5 seconds past achievement! DOH. Oh well, another time.

    I found it way much, much easier to spread out my team than stack them up, they took way, way too much dmg during burrow phases trying to stack. Everyone was oom at end (I didn't drop my mana tide totem though, so that would have helped). You have to kill the poison guys asap, I find it helpful to stun it as much as you can while burning them down -- in fact, during 2nd burrow I'd say lust when two venomguys are up, since they are the hardest part of this fight.

    I'm really trying to go for achievements, so gonna try again tomorrow and do it a bit faster (maybe food buff/flask up even). I tried the first boss a dozen times trying to do the achievement (leave the adds up) but didn't even come close, I think gonna need quite a bit more dmg gear or respec my healer to DPS to do it.

    most ironic thing about Anub'rekhan? You can skin him, lol

  9. #19

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    Don't nature resist totem + poison cleanse totem make the poison guys cake?

    And someone told me grounding totems absorb the poison oddly enough.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  10. #20

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    A lot of the adds attack totems first, so there is always an issue of are-your-totems-down. I don't believe grounding totems absorb their spits either, since they are AOE spits. Magma totem definitely helps with adds. The problem with poison totem as well is that it pulses every 5 secs, and in 5 secs two venomspitters can do a crapload of damage -- especially if someone is unlucky enough to get spiked at the same time. You only need the poison totems down during the venom guys too, other times you are much better off with heal totems. So totem management itself becomes tricky.

    I think its definitely a boss that will get easier over time, but a very hectic fight. I just hate these two instances, since minor mistakes are pretty much unrecoverable.

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