in the world of multiboxing it seems you cant always have your cake and eat it too. You can either forego some macros and just use lots of different keys/keypads or make painfuly modified macros like this to do multiple things (or one thing to multiple targets) Now I know the above is just an example of all the modifiers but just wanted to remind everyone that you will hit the 255 char limit very quickly. using 2-3 modifiers per macro is easily within reason however.Originally Posted by Jusa
@baxenet, maybe I just misunderstood you but I dont think that will work since you can use scripts to do anything with your character (cast spells, change targets, etc) so Im not sure how creating a new add-on will get around this apparent new hard cap of 18+18. The advantage of having multiple boxes however is that first 18 is the ones shared between characters on that account. so in essence each character does indeed have 36 macros at a size of 255char each to use Which is quite a lot especially if you use atleast one modifier in there you have essentialy doubled again what you can do. The catch 22 is remembering what they all are though
(I only have about 10 macros per character at the moment but my group is only lvl 12 and my spellbook is not even half the size it will be)
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