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  1. #21

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    Short said sam

    running multiple instances at the same time will not work for the reasons the person above mention.
    but camping various mobs sites at the same time coudl work. but keep in mind that its respawns time and most camping spots got random mobs also. including casters that attack from distance a few lucky hit could cause one of your team to die and you gotta spend time ressing and souch.
    but if you configure the setup and have a good overview over everyting i think it will actually work if you are a bit carefull that is

    Silver

  2. #22

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=161713#p ost161713
    Is there a spicific reason to do instances as vs. say setting up 3-5 differnt camps at say the wetlands gnolls camps like say 6,6,7,7 at 4 camps and just tossing down totems on everyone at the same time?
    Not only do instance mobs give you heaps more xp than world mobs, but they are in relatively constant positions and are easily repeatable. All you have to do is run out, reset the instance (party leader portrait menu option) and run in again.
    The biggest factor though is that you'll get heaps of green drops, and blues from the bosses.
    At lower levels (i.e. under 55-60) bosses are very often tank and spank, so once you get rolling you shouldnt have too much hassle.

    Obviously all this gear will help you with longevity, and dps, meaning quicker grind in the end.

    All in all, the quickest would be to be questing, but you don't seem keen to do that. Make sure you pick up the instance specific quests tho, they give heaps of xp/cash (relatively to the level) usually very good rewards, and are usually just "go in this instance and kill that boss", or "kill x of this type of mob" or "pick up this object behind the boss"

    Also, there are instances all the way to 80. you wont find instant spawn points for all ranegs of level.
    Finaly, i find instances fun, compared to the mindless grind of a spawn point.
    .[I



  3. #23

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    But you yourself say that there are a number of problems in doing multiple instances at the same time.

    So I should just take in 5, do an instance then take in another 5? Elite mobs do give X2 exp. And basically there is no down time waiting for respawns... but there will be downtime waiting for mana regen.

  4. #24

    Default

    yes i dont think you'l be able to do multiple instances at the same time.
    I was still in the idea of doing your toons 5 by 5, one instance at the time.
    .[I



  5. #25

    Default

    Sam da man!

    Invest in a fel iron spike for your paladin. At levels under 60 and AOE tanking this will dish out prolly more damage than your consecration will. Tradeskills are fine to fill out and augment your gear, but when I did taloring for my priest 4x mage group, there were not enough recipies to fully equip them this way. Enchanting was the best by far.

    Instances are going to be better than outdoors. double that your on a pvp server. Why? mobs are always going to be there and uncontested. 2x xp per kill. Higher drop rates of lewt and boss drop gear. and you dont have to put up with anyone messing your game.

    Outdoor spawns, just about any place with lots of mobs is going to work. It seems to me that once you manage to kill everything in an area it becomes insta spawn, so just find a place thats level appropriate and aoe away.

    Im not sure how well your shaman aoe thing is going to work. If you realy want a one button to mash easy win, its going to be a priest and 4 mages, but I have faith that you will get it to work with the shamen.

  6. #26

    Default

    This item / spell?

    http://www.wowhead.com/?spell=32006#comments

    I dont see anything that says spike:

    http://www.wowhead.com/?search=fel+iron#recipes

    Well after 2 days of getting gear here is the typical result for my 5 group leader shaman:

    http://www.wowarmory.com/character-s...n=Samdeathwkda

    And my Pal:

    http://www.wowarmory.com/character-s...n=Samdeathwkzz

  7. #27
    Member
    Join Date
    Mar 2008
    Location
    New Brunswick, Canada
    Posts
    93

    Default

    http://www.wowhead.com/?spell=29657

    ^^

    From wowhead:


    • [Iron Shield Spike] (8-12 damage), BoE world drop from Level 25-35 mobs, found easily on the AH.

    • [Mithril Shield Spike] (16-20 damage), BoE Rare world drop from level 35-45 mobs, found sometimes on AH

    • [Thorium Shield Spike] (20-30 damage), BoE rare world drop from level 58-60 mobs, also dropped by Master Elemental Shaper Krixix, and Emeriss, very rarely found on AH. Good luck getting this one.

    • [Felsteel Shield Spike] (26-38 damage), bought from vendor after exalted status for Thrallmar/Honor Hold. Mats are expensive, and the rep grind is hard, so this items sells for a high price in AH, but is rarely found due to honor requirements needed to make it.


  8. #28

    Default

    Yes excellent I off to AH now to get one.

    Nothing at the AH ... cept a recipe for the mithril sheild spike whcih I bought for the future (5g). Rats ...

    Well i killed the SFK boss with my 5 geared guys (1 pal 4 shaman). It went ok, die on the breakin to one room but if did it agian I would die much less now I know the layout and what to expect. As stated no shortage of mobs. I did 5-6 a lot of times and 7 or 8 once or twice I think. The exp was good like 600 per group of 4 or 5 oppenents (600 each on my guys). And gear drops were also really nice, but nothing i was able to use.

    The up shot is that its like 4 hours per level accoding to my titan bar thing. I was doing better single killing with 25, I could level up a group of 5 in about 2-3 hours that way. But as some of the mobs were grey to the Pal I think he took some exp or something.

    So there are 6 possible plans:

    Instance 5 at a time
    Instance 5 X 5 at a time (dosn't seem likely but we will see)
    Outdoor Single kill with 25
    Outdoor aoe group killing (move to a camp aoe it, move to another camp ...) with 25
    Outdoor 8,9,9 3 static camp aoe killing
    Outdoor 6,6,7,7 4 static camp aoe killing

    Ima try them all and see whats up.

  9. #29
    Member
    Join Date
    Dec 2007
    Location
    Southend, Essex, UK
    Posts
    204

    Default

    Trying not to turn this into a flame war but will you really not consider questing to level? With RAF It was taking 4-6 quests per level. I know it will take much longer to level 26 chars than it will someone to do 5 (although prepared leveled his team about the same speed as me). Not only will you get more xp, but also more gold and reputation. You wont have to loot mobs unless they drop something you need then also. 5x5 instances will never work unless you vastly outgear and outlevel them. Also AOE'ing an instance at that level will be much slower xp than focus firing just because your aoe spells are sucking badly at the moment.

  10. #30

    Default

    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=161745#p ost161745
    But you yourself say that there are a number of problems in doing multiple instances at the same time.

    So I should just take in 5, do an instance then take in another 5? Elite mobs do give X2 exp. And basically there is no down time waiting for respawns... but there will be downtime waiting for mana regen.
    This is one reason most people think it's silly/crazy to run any more than 10 toons at a time in WoW.

    You are VERY limited in what you can do in the game.

    AoE totems should just be considered extra damage and not your main solution to killing elite, instance mobs.
    I understand that the more mobs you pull, the better the overal damage-to-mana ratio the totems are.
    BUT, if you can't kill 3 elite mobs with your totems, you damn sure won't be killing 4+ elites with them either.
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
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