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  1. #11

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    Quote Originally Posted by 'Bigfish',index.php?page=Thread&postID=161481#post 161481
    Quote Originally Posted by 'elsegundo',index.php?page=Thread&postID=161476#po st161476
    unless.... you can change it to a raid group. but only some instances can be changed to raids.
    Sadly, none of them now. Except LBRS.

    Damn I wish I had ten boxed during the glory days.
    At least, pre-WotLK most "regular" instances were raidable (10m). Exceptions if I'm not mistaken are BRD, STRAT, SCHOLO and DM.

    Of course, xp are really nerfed due to raid malus. I did nevertheless a lot of RFC and SM 10m.
    10 Boxing - Grim Batol EU - Is Multiboxing
    Lvl 80 - Prot Paladin/Unholy DK/4 Elem Shaman
    /Shadow Priest//Fire Mage/Rest Shaman/Rest Druid

  2. #12

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    Well this is what I use on all 4 shaman:

    /castrandom Fire Nova Totem, Healing Wave, Fire Nova Totem, Stoneclaw Totem, Fire Nova Totem,
    Maybe this has already been answered, but why are you only using AoE abilities with your shaman? Until you get to around 60 (ele thunder aoe), Shaman AoE + consecrate dps will never be enough to kill anything except for non-elite equal level creatures. Are you casting lightning bolts inbetween the AoE's? I know that you like to only use one button, but wouldn't it be easier to just set something like this up:

    Button 1 - Lightning Bolt
    Button 2 - <fire based totem> (you could use fire nova here, when it is available)
    Button 3 - <water based totem>
    Button 4 - <earth based totem>
    Button 5 - Heal

    Have your paladin pull the mobs onto him, and setup your macros so that you can basically assist the paladin... then you shouldn't have too many problems. I think if you're going to only AoE your way up to 60 via instances, you're going to be in for a much harder battle than you should have to deal with. If you were running a group of mages, I might give some different advice, but shaman AoE (pre-60, and arguably altogether) is a weak link atm.

    Cheers!
    Rin
    Retired 10-Boxer (Wildhammer [A], Burning Legion [H]-USA)

  3. #13

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    Quote Originally Posted by 'Mortah',index.php?page=Thread&postID=161508#post1 61508
    Quote Originally Posted by 'Bigfish',index.php?page=Thread&postID=161481#post 161481
    Quote Originally Posted by 'elsegundo',index.php?page=Thread&postID=161476#po st161476
    unless.... you can change it to a raid group. but only some instances can be changed to raids.
    Sadly, none of them now. Except LBRS.

    Damn I wish I had ten boxed during the glory days.
    At least, pre-WotLK most "regular" instances were raidable (10m). Exceptions if I'm not mistaken are BRD, STRAT, SCHOLO and DM.

    Of course, xp are really nerfed due to raid malus. I did nevertheless a lot of RFC and SM 10m.
    Originally, you could 10-man raid all instances. It was actually the preffered method to do scholo and strat and BRD that way back in the day (DM being the exception, that was always 5 man). Then they changed it about halfway through vanila WoW so the 60 dungeons were limited to 5 people. You could still do the lower level instances in 10, but almnost no one did that anyway. Then at some point, as far as I'm aware, the ability to 10-man the lower dungeons was stealth nerfed out.

  4. #14

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    Well aoe is more mana efficient then LB (i.e. as the number of mobs increase the damage per mana ration goes up).... If you are going to use LB then why pull a group of mob, why not just kill one at a time?

  5. #15

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=161525#p ost161525
    Well aoe is more mana efficient then LB (i.e. as the number of mobs increase the damage per mana ration goes up).... If you are going to use LB then why pull a group of mob, why not just kill one at a time?
    Because being efficient doesn't mean much when you're eating dirt.

  6. #16

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    I spent most of today so far on professions, going to gear up a crew of 5 shaman so I can take in 4 and my pally and once they are in green and blues see how that changes things .... Made some nice blue gloves and some neck that reduces mellee hits by 2, that not sound like a lot but I bet it adds up.

    Ill try again when I finish getting them all greens and blues.

  7. #17

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    Sam, honestly. stop the non-gathering professions. keep mining/herb/skin and enchanting (to DE stuff)
    Instances will provide you much better green and blue items.

    Regarding the cast sequence.
    Stoneclaw is on a cooldown, you cant spam it.
    Pull 1 group with your paladin, and have all your shamies drop stoneclaw, THEN fire nova (4 of each) then you need all shamies to do a Lightning bolt on whatever mob your paly is hitting.
    Once the cooldowns for Stoneclaw and nova are up, repeat.

    using oly nova is going to take too long because of the cooldown, so mana efficiency means nothign since the fights take longer.
    you probably need 3 macros for the shamies. something like:
    macro 1. just smash it all the time
    /assist <paladin name>
    /castsequence [reset=15] Stoneclaw Totem, Fire Nova Totem, Lightning bolt, Lightning bolt, Lightning bolt, Lightning bolt, Lightning bolt, Lightning bolt

    macro 2. when the paly needs a heal
    /cast [target=<paladin name>] Lesser Healing Wave

    macro 3. when the shamies need a heal
    /cast [target=player] Lesser Healing Wave

    On the paly, bind macro1 to your threat abilities, macro2 to your ow shit button, and macro 3 to your taunt.
    .[I



  8. #18

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    Well that raises some good solid points. But without aoe you are limiting the amount of mobs that can be pulled or ran into. Thats the whole point of aoe is to not use LB or shocks, but like you say long cooldown means you just cant stand around and do nothing.

    I need an instance where the mobs are lower then my level, but still give exp. A lot of weak mobs will give better overall exp then a few stonger ones.

    Well lets see what happens I think Ill move to the searing totem, but everything you say makes good sense.

    Why do you figure you need 4 stoneclaws out?

  9. #19

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    the stoneclaws will keep agro until the mobs are hit by something else.
    4 stoneclaws mean those mobs will be 'busy' 4 times longer. The stoneclaw totems have a nifty stun effect, but still go down after a couple hits.
    Having 4 out will basically give you more seconds to focus fire the mobs 1 by 1 in between aoe bursts.

    I think you'll be able to aoe much better once you get Chain Lightning, which is level 32 (?) from memory. until then you'll have to use bolts to kills stuff.
    Note that chain Lightning is also on a cooldown (6sec) so in any case you'll have to use bolts unless you want to stay idle for 5 secs every time.

    the quickest way in instance (before you outlevel them) is to do pack by pack. Don't over pull as mobs take much longer to kill, and hurt more.

    I reckon, at your level you can go in Ragefire Chasm (the one is Org) and AoE it well, but you'll get no xp.
    In SFK you need to pull separate groups (3-4mobs) one by one.


    Also note that as a tauren i always hated SFK, as it's all small corridors and shitty angles. Go to wailing caverns (near crossroads, barrens) if you haven't (might be low level now) or go to blackfathom depths (levell 20-27, ashenvale) which is a good fun instance in large areas
    Note that BFD still shows as 10-manable on wowhead. you might want to try 10man to see the instance first, and 5man it when you're confident enough.


    I don't think the 5x5 instances at the same time will work for various reasons:
    - you only have 1 tank at the moment
    - as was stated, soe mobs run away when low on health, and never in the same direction. It will be uncontrollable in 5 separate instances
    - there are patrols that walk aroud, and will most likely not be at the same place at the same time
    - groups of mobs differ, you could have 3 melees or 3 casters, or a mix of them. You can't place yourself the same way in all instances.
    - fear and crowd control effects on your toons will mess with positioning in different ways on different instances.
    .[I



  10. #20

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    Yet again a number of very valid and solid points ...

    Is there a spicific reason to do instances as vs. say setting up 3-5 differnt camps at say the wetlands gnolls camps like say 6,6,7,7 at 4 camps and just tossing down totems on everyone at the same time?

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