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  1. #1

    Default Fireball w/ Polymorph Macro

    Hey guys,

    I want to make a Macro for Fireball that will cast fireball only if the target does not have polymorph on it, if it does I want it to then assist the main character and cast fireball.

    Currently I have a simple macro:

    /cast [exists,harm,nodead] fireball
    /stopmacro [exists,harm,nodead]
    /assist party1
    /cast [exists,harm,nodead] fireball

    Anyone know if you can check for polymorph in a macro?

    Thanks
    -James

  2. #2

    Default

    Hi, sorry but I don't think it is possible to check for polymorph in a macro.
    You can just check if your target is dead or not, if she's friendly...

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