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  1. #11

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    Quote Originally Posted by 'merujo',index.php?page=Thread&postID=161422#post1 61422
    Pinot, heres what i think: blizzard didnt gave a f*** for PvP balance before the x-pack release. Things were tuned for PvE content, and u can clearly see that on DK's habilities, a class that relies on dmg supression, such as anti magic shield, and bone shield, designed for PvE tanking. Now they use them in PvP ofc, and the result is unbalance.
    Retri paladin were a joke for years. My main was a paladin, 170 days played on him and 80% i was a healer. Now they output more burst dmg then ever, and theres millions of paladins walking around.
    Mages are Blizzard's favorite class. I mean, mages get everything they want, u just have to request it, so its not a shock that they pom pyro for 20k atm.
    What about rogues? not only they can take 80% of my health with 2 backstabs, now, they can even aoe.

    this has all to do with custumer happiness. most ppl, myself included, has a mage, a rogue or a paladin alt. DK is the new attraction, so thats one more reason for them to be...OP.
    so why not release a x-pack that suites +50% of the playerbase?

    I have a stong belief that PvP will get balanced. Problem with wow is that PvE always get served first, so u gotta live with it.

    Anyways, i've been running AV with my 5, and i really cant comlpain that much, im still having fun.
    Things are getting nerfed already in this next patch. And in some time, either we get buffed, or more nerfs will be applied.
    Truth... I hope your right. But they never fixed feral druids for pvp in BC. I have a bad feeling elemental shaman are the new bc feral druids of wotlk pvp. I am reading the forums and people are saying how they are testing ptr and geared shamans can break 4k dps. Then the devs say elementals are on par with boomkins yet there are boomkins that break 5k dps on live. They have a long way to go in order to fix elementals in pve and pvp.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  2. #12

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    i can live with low dps.
    as long as i can burst 50k in 2.5 seconds

    Konnichiwa @ Grim Batol [EU][PvP]
    www.5konnichiwa.blogspot.com

  3. #13

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    Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.
    FFXIV - Aether - Sargatanas
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  4. #14

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    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=161450#post16 1450
    Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.
    QFT.

  5. #15

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    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=161450#post16 1450
    Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.
    I dont know. I think if shamans did not have tremor totem(could add healing to some degree) that the "Synergy" would quickly fade. Every class when muitplied atm can out burst shamans if you think about it. Just my opinion ;p


    I know WoW is a PvE game, however, I see nothing wrong with nerfing dmg and healing across the board. Then of course lowering the PvE bosses hps. Of course, I know the kids like seeing the BIG numbers (keeps getting bigger every patch it seems). Overall, I believe it would be easier to balance PvP with a lower dmg set to work with. Meh what do I know hehe lets see 100k hps tanks and 80k pyroblasts. Why raise hit points with lvls, its never made any sense becasue it forces you to raise dmg to keep the equalibrium and makes it much easier to fall out of balance when giving out special abilites.

  6. #16

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    There is a lot of items that make Shaman interesting. Tremor is probably the key ingredient but Grounding totem shoots survivability way up and the heals, especially chain heal give it that extra edge. If there was a caster class with Anti Magic Zone / Shell, they would probably be able to take the cake. If you could perfect melee, DK's would most likely override anything Shaman could do :P
    FFXIV - Aether - Sargatanas
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  7. #17

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    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=161613#post16 1613
    There is a lot of items that make Shaman interesting. Tremor is probably the key ingredient but Grounding totem shoots survivability way up and the heals, especially chain heal give it that extra edge. If there was a caster class with Anti Magic Zone / Shell, they would probably be able to take the cake. If you could perfect melee, DK's would most likely override anything Shaman could do :P
    Doh How could I forget grounding!

    But I think you see my point, :thumbsup:


    Shamans have to have these things, slimply for the fact that we have very little PVP Mobility. Now dont take these as complaints, I enjoy being the rare black sheep since many people are giving up on their shamans or going full time resto. If I go 0-20 or never win a arena match it doesnt matter as long as its fun entertainment. Its a game after all.

  8. #18

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    I think your point isn't really correct. The things that Shaman have that make them an awesome stackable multiboxer class is what makes Shamans Shamans in the first place. Examples:

    Tremor Totem
    Grounding Totem
    Chain Heal
    Resurrection
    Reincarnation
    Healing Stream Totem/Mana Spring Totem
    Elementals (x4)
    Chain Lightning
    Mail Armor
    Shields

    No other class has even half of these, and of the classes that come close, most of their abilities aren't stackable, so honestly even with subpar DPS shaman still have a crapton of other things that make them still VERY kickass for boxing, and since our DPS will only go up we have a lot to look forward to.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
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  9. #19

    Default RE: Elemental Shaman PVP LOL

    Quote Originally Posted by 'pinotnoir',index.php?page=Thread&postID=161174#po st161174
    I. I have even been kicked from a vault raid because 1700 dps was not enough. I also saw a mage do 4400 dps which is double what I can do. I know I am not in naxx gear but 2 times the dps? My lvl 70 mage can do nearly the dps I can do at 80 as a shaman. Yeah buffs are around the corner... OH 10% more damage. Big fucking deal! When 70 mages can almost out dps 80 shaman whats 10% going to do?
    my dps for patchwerk(phien)
    http://www.wowmeteronline.com/combat/1090386#damageout

    we're ok as far as that goes, now for pvp yeah I agree completely, my team usually dies in all of 5 seconds, and my dk usually kills whoever just killed them....screw pvp.
    <Impervious>stormreaver PvP US

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  10. #20

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    Not to take anything away from ya on that parsing as the DPS is really good, but that damage is coming from a spec that will no longer exist come next patch. I don't think the buffs they are changing will equal us to obtain that again, possibly close but PTR reports only show a 12-15% gain max, when Blizz is trying to tell us it is at least 20%.

    BTW your DK is crazy geared for just getting him to 80 recently, very nice job.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
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