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  1. #51

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    *Edited* user handled.
    *Points at signature* Ban?

  2. #52

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    i just took a look to aelli score for this week

    This Week

    11games 8 - 3 win loss 73% 1712

    so it looks like shamans aren't over yet
    Nope were not done yet
    Having a good amount of HP and PvP gear helps a lot.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  3. #53

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    Quote Originally Posted by 'pinotnoir',index.php?page=Thread&postID=163801#po st163801
    Quote Originally Posted by 'Fat Tire',index.php?page=Thread&postID=163776#post1637 76
    Quote Originally Posted by 'Tranzic',index.php?page=Thread&postID=163586#post 163586
    I'm having a sever problem with arena. I'm by no means an expert at all.

    Season 4 I think I got 1742 as highest 5v5 rating.

    In S5 everything kills me, or my priest in less than 3 hits, I'm roughly around 16K hp, 1550 spelldmg and
    about 320 resilience. I have no problem to lose, or suck but atm I've fought about 30 games and
    I've not even been close to winning one single game. Clearly I must be doing something severely
    wrong cause this is truly odd.

    (I play with a priest atm)
    You might be playing too defensive in which case "320" resilience is way too low. You might get away with that if you play aggressive and have good PvE Gear. You will see a difference with 600-700 resilience or more. I personally have been taking a break to see what comes in the patch for shamans and or any changes to burst in pvp. GC comments as of late are really frustrating.
    I'm over 600 resil and still die quickly. I dont notice anything different. The round robin nova totems sounds nice. I am going to make a macro for that today and see how it does. In pvp bg's there is so much aoe I usually get off 1 maybe 2 attacks and then I am chain healing cause my entire team is going down fast.
    Anyone using Hex in PvP? I was just thinking about some ways to survive maybe 30 seconds in arena. Pinot mentioned round robin fire novas that would help keep meleers stunned. what about a round robin /targetnearestenemy cast hex? Next week I may play around with hex in arena just to see if it helps me live a little longer. May even get a kill!
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  4. #54

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    Hex is worthless. Damn I just realized I forgot to do arena this week.

    Things you can do while hexed. There may be more. Hex is a shitty 10sec silence on a long cooldown with a long cast.

    CoS out of it
    run away
    spell reflect
    Bandage
    Use potions
    Shadowmeld
    Drop totems(Shaman)
    Vanish(Rogue)
    Sprint(Rogue)
    Healthstone(Warlock)
    Weapon swapping
    Trinkets
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  5. #55

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    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=161450#post16 1450
    Our Burst potential is definitely not an issue, Elemental Shaman solo though... I definitely would not play one if I did not multibox, by far one of the worst class specs that exist in WoW. The synergy it has when multiplied is what makes it a lot of fun.
    Elemental Shammies are getting an "up to" 20% buff to damage output (depending on gear) *and* way better AoE next patch.

    Wait til 3.0.8 and revisit that claim.
    4x 80 shammy

  6. #56

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    The AoE buff is minimal at best, it's still by far the worst AoE of any class that can AoE sadly enough. The only benefit is that it's a fire and forget instead of channeled.

    DPS numbers from high gear Ele Shamans on PTR place the damage boost at about 12-15%, I'm definitely not complaining about that, but would like more (note dropping targets in pvp with 4 shamans is not the problem)
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  7. #57

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    Quote Originally Posted by 'pinotnoir',index.php?page=Thread&postID=164159#po st164159
    Hex is worthless. Damn I just realized I forgot to do arena this week.

    Things you can do while hexed. There may be more. Hex is a shitty 10sec silence on a long cooldown with a long cast.

    CoS out of it
    run away
    spell reflect
    Bandage
    Use potions
    Shadowmeld
    Drop totems(Shaman)
    Vanish(Rogue)
    Sprint(Rogue)
    Healthstone(Warlock)
    Weapon swapping
    Trinkets
    Thanks for the vanity spell blizz!
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  8. #58

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    Quote Originally Posted by 'blast3r',index.php?page=Thread&postID=164375#post 164375
    Quote Originally Posted by 'pinotnoir',index.php?page=Thread&postID=164159#po st164159
    Hex is worthless. Damn I just realized I forgot to do arena this week.

    Things you can do while hexed. There may be more. Hex is a shitty 10sec silence on a long cooldown with a long cast.

    CoS out of it
    run away
    spell reflect
    Bandage
    Use potions
    Shadowmeld
    Drop totems(Shaman)
    Vanish(Rogue)
    Sprint(Rogue)
    Healthstone(Warlock)
    Weapon swapping
    Trinkets
    Thanks for the vanity spell blizz!
    Saying that it sucks is kinda weird, i do however agree that the range and cast time makes it hard to use.

    Hex can take quite some damage before breaking, in pve i can apply flameshock with 4 shamans or tank hexxed targets in a full concentration duration.

    Why hex is great:

    You can take minor damage without it breaking, aka you can apply flame shock and get a lava burst if your lucky.
    It only shares DR with poly, or am i wrong here? I know mage/rogue share a DR but i cant remember wich.

    Ive set up focus on several targets in most of my arena games, but i always forget to acutally hex since i got stressed. Hexxing 3 meele then popping a divine hymn can destroy seriouse burst potential and give you time to heal and purge of bloodlust.

    Take a look at arenas/bgs/instances.

    Instances is getting AOE'ed down, basicly all cc is useless, in the start of TBC and heroics mages/rogues/locks were pretty much a MUST for CC. (atleast in pugs)

    Arenas/bgs is dominated by rogues,mages,ret paladins and DK's.

    Why? Because they have the best immunities in the game and rogues,paladins and dk's can use them offensive making alot of classes defenceless.

    Give Blizzard some time to balance things out and wait for the point when people HAVE to use resillience to get proper rating.

    I belive we always be able to burst down purged/easy targets with a well placed FS+lava burst+chain lightning.
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  9. #59

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    Yep, I've never used hex in arena. First off, it is bugged and doesn't work with target condition stuff, secondly, it is as pointed out, quite useless mainly due to it's super short range, long cast time, long cooldown.

    But in heroics it's very useful, especially when you have a weak tank.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  10. #60

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    OMG I'm dying so freaking fast in arena! I used the round robing fire nova's and survived just a little longer! Just in it for the blue PVP gear ATM. Not sure if I will ever be able to win one but who knows. heck, i just want to kill one player.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



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