Quote Originally Posted by 'Zzyzxx71',index.php?page=Thread&postID=161011#pos t161011
/cast [target=player] barkskin; [target=help]Healing Touch(Rank 12); [target=harm] PEWPEWPEW

First checks to see if you're targetting you - if so, barkskin... if not, checks to see if target is help, healing touch... you could also add if your target is a baddy, then DIE DIE DIE.

Disclaimer - untested, I'm bored and at work.
Thank you! I thought it may be something relatively basic, and I hope this works. For some reason I thought the [target=player] actually sets the target to the player instead of just a conditional true/false. If this works then it should be some easy tweaks to incorporate into FTL and then I'm off. Thanks again!