you cannot have two different cast sequences go off simply by adding a mod/nomod.Originally Posted by 'Nicbennett',index.php?page=Thread&postID=159269#p ost159269
im guessing you're trying to... if you press alt, watershield then flametongue. if alt is not pressed, earthbind, flametongue totem, healing stream totem, grounding totme.
what you can probably do, which you'll have to test since im at work, is this:
/castsequence [mod:alt] water sheild, [mod:ctrl] flametongue weapon, earthbind totem, flametongue totem, etc.
im a bit rusty on syntax.... sorry if there are typos.
Connect With Us