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  1. #21

    Default RE: RE: DK - super useless tank

    Quote Originally Posted by Hachoo',index.php?page=Thread&postID=158239#post15 8239]

    [quote='magwo',index.php?page=Thread&postID=158177# post158177]I have been running heroics a lot lately.. sometimes with DKs.. and.. running with a DK is a study in fail.
    Not only do they get 2-shotted by meelee bosses within milliseconds - their pulling techiques with death grip messes up a lot of group mechanics. I find myself pulling aggro quite often.


    Just now I ran heroic Drak with a 27k hp DK, uncrittable.. 3-4 wipes.. it's pretty hopeless.
    And.. to put this in contrast.. I've successfully run this with 21k hp paladins in blues, EASY.



    IMO it seems like DK needs a dmg nerf and a tanking buff.. cause at the moment, they are so bad.[/quote]Sorry but your logic is completely broken and you're whining like a 2 year old. You say the DK had 27k HP and was uncrittable but he got 2 shotted by a melee boss? LOL. You realize the mechanics of armor, parry, dodge, crit, etc, don't actually change between classes, right? The only difference between the mitigation of a paladin and the mitigation of a DK is the shield block skill. DK will have comparable armor without a shield due to frost presence, pally will be able to block but the DK will have enough parry% to make up for the lost block% - thats how it works. [font='Chicago, Impact, Compacta, sans-serif
    Your story is either a flat out lie or is missing a lot of details.[/font]

    Sorry to come off as a prick but your post was pretty silly.
    I agree with the quoted post.
    This post is a blatant example of anecdotes instead of detailed evidence.

    Thanks for wasting everyone's time, Can someone delete this thread.
    2x DK 60, 4x Shaman 60, 3x Mage 20, 1x Priest 20

  2. #22

    Default

    I just know that whenever I play with prot palas, bosses are going down left and right. Whenever I play with DK tanks, DKs are going down left and right.
    Not entirely sure why, I just seem to be unsuccessful while playing with DKs.


    I'm not so sure it's a l2play issue.. maybe it is.. but these have been pretty good DKs that I ran with.
    Trollgore heroic has killed my DK tanks maybe 5-6 times.. NEVER had a paladin tank get killed on that boss.. ran it 15-20 times heroic.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  3. #23

    Default

    DK's are the best tank for 4x Ele Shaman, if it is played by someone else. They may not have a shield, but they offer so much more to the table and the healing issue is actually not that bad if they use their cooldowns at the right times.
    FFXIV - Aether - Sargatanas
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  4. #24

    Default

    What do they bring to the table? Personally I still see much better synergy with paladin - they benefit from almost all our totems, and BOW + healing stream is reeeally good on tough AoE bosses.
    They benefit massively from mana spring x4, and they can res.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  5. #25

    Default

    Uh your paladin should never need 4x mana totems, ever. One mana judgement and you should be fine on mana.

    The thing thats great about paladins is block, it makes healing easier since the paladin consistently loses health to melee mobs. I don't run enough with DKs, but from what I have seen (anecdotal, yes) they can be dropped pretty fast by a string of hits (whereas paladins would mitigate some of that damage through block skill.) I want a DK purely for magic bosses (19.5% mitigation on magic is pimp!)

  6. #26

    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=158421#po st158421
    Quote Originally Posted by 'Svpernova09',index.php?page=Thread&postID=158357# post158357
    There is no uncrittable target for heroics, and non-heroics. its all the same. 540 Defense to be uncrittable.
    That's not exactly true.

    In BC - No heroic bosses were above 72, so uncritable for heroics was 485. Bosses in raids were 73, so it was 490.

    Depending on the boss levels in Wrath heroics, it could be 535 or 540 (82 or 83).

    All depends on what level mobs you're getting hit by.

    I'm certain the horrible DKs he's running with can tell the difference.

  7. #27

    Default

    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=158533#p ost158533
    Uh your paladin should never need 4x mana totems, ever. One mana judgement and you should be fine on mana.

    The thing thats great about paladins is block, it makes healing easier since the paladin consistently loses health to melee mobs. I don't run enough with DKs, but from what I have seen (anecdotal, yes) they can be dropped pretty fast by a string of hits (whereas paladins would mitigate some of that damage through block skill.) I want a DK purely for magic bosses (19.5% mitigation on magic is pimp!)
    This is not true at all. This is simple math. Heres an example:

    Paladin: 8% parry, 10% block
    DK: 0 block, 18% parry

    They mitigate (approximately) the same amount of damage. A shield doesn't absorb 100% damage, and parry allows the enemy to hit you slightly faster. Basically the fact that Paladin has block means absolutely nothing. The DK will always have a higher parry (passive skill plus runes or whatnot) and in many cases the DK might have more dodge as well.

    Bottom line, if your DK tank gets a "string of hits that kills him" its because hes undergeared, not because hes worse than a paladin. Same gear level between a paladin and a DK = same amount of effort required to keep them alive.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
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    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  8. #28

    Default

    Gear > class atm!
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  9. #29

    Default

    My guilds maintank is a DK.

    They excel in just about every aspect of tanking. And will probably get nerfed. The problem you're running into is prolly badly geared or badly skilled dk's.
    Slowly crawling back towards the experience that is Multiboxing Mayhem

  10. #30

    Default

    Ive switched my main tank from paladin to DK, so far so good, shaman damage is great, keeping her up is pretty easy, although she isn't close to be as geared as my pally, but now i have an option to bring her to our alt naxx/malygos/sarth/pvp boss raids(as i can spec her dps), so that should help a lot with gear.
    RIP my dear pally, You served me well throughout whole tbc =(
    <Impervious>stormreaver PvP US

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