I know how you feel - I'm sooo tired of plonking down four totems before every damn pull (I miss the TotemStomper days). If you're used to playing with 4 shaman, you'll miss having at least one in there. Some of the things we take for granted suddenly becomes a lot harder.Originally Posted by 'booker',index.php?page=Thread&postID=158309#post1 58309
Without poison/disease cleanse totems, you miss the ability to cure your whole party instantly with just one totem drop. For some heroic bosses you need to cure asap, which your pally can take care of, but it's another thing you have to pay attention to, instead of just hitting a key and forgetting about it, you need to work the cleanse into your tanking rotation, be in range and be more aware.
Heroism is very nice for dps-race bosses, especially while you may be a bit undergeared, as is the boost ToW gives.
Tremor totems make some fights a LOT easier as a multiboxer (fearbomb trash mobs in pinnacle, Dred in Drak'theron etc.).
I think you'll find the lack of shaman harder to control than the 4 classes, but in the end, everything is doable - certainly also paladin, priest and three mages :-)
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