[quote='keyclone',index.php?page=Thread&postID=1569 04#post156904]meanwhile, since you bring up delays and in the spirit of full
disclosure, both hotkeynet and innerspace allow scriptable delays
configured by the user (maybe AHK as well, but i don't remember).

they also allow you to trigger more then one key per key hit...

conditionals...

loops (innerspace)...

and a whole host of other tools the user would need in order to make an automated bot engine. (most aggress being innerspace...)

this would be most definitely illegal.

... i didn't open this can o' worms... other mods can delete the thread if they want...
[/quote]..jep, they do, and this is mainly because they are not purely developed for wow nor multiboxing at all!
And personaly i'm absolutly fine with it, because in the end its always the user who decides which software he uses, with what features...
..and as everybody here can research what is ok with the ToS and what not, and for HotKeyNet there is also a big text about [url='http://hotkeynet.com/wow/wow-rules.html']what to use and how to be in the terms of wow[/url] i'm absolutly am fine with using it.

For me its the following tradeoff: I like using HKN because of the controll it gives to me, what to send to whom with what trigger, and as I'm the one in control, I'm also the one responsible for my actions...

Honestly I don't know why you come up with the hole topic again and again?

[spoiler]- Don't understand me wrong, I think you have develeoped a realy great product for the mainstream-multiboxer and you have done quite a lot for the community.
I even have two active keyclone licences and loved it at first.
But then Deceased/Pocalypse shared their thoughts about the ftl-setup, which heavily relies on hotstrings/keymaps.
And there for me the point started where keyclone lost its 'glory' a bit, because defining keymaps/hotstring in keyclone is not realy intuitive and I couldn't do everythink i wanted.
(like differentiate between ingoing and outgoing hotstrings, for example).

Another big point of the hole keymapping thing was, that as I tried to give a lot of support for new users of the ftl, i had to try to 'debug' their keymaps/hotstrings, which i found quite hard in keyclone.

-The turning point for me was, when Anemo posted a first version of the ftl using hotkeynet.
I'll looked at the script and imidiatly loved it.
Mainly because, as i'm a programmer myself, i instinctly saw the possibilities i could do with such scripts, and almost instinctly i felt, like i'm the one who is in control.
Another big plus for me was, that the 'API' HKN uses is very well documented, and there was a lot of samples/infos on its own forum, so that the transition-phase was quite short (under an hour), and i had all the features i used in keyclone running in hotkeynet.

..jeah, well, this was my keyclone/hkn story...

-i know i derailed the thread a bit (sorry!) but i just wanted to say, that for some users there are good reasons to use one or the other...

Basicly meaning:
You want a simple to setup keybroadcaster => use keyclone
You want a hotkey/keymap-specalist, with beeing in 'controll' through scripts => use hotkeynet
You want real fast pip and scripting => use IS[/spoiler]