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  1. #1

    Default 1xPally 1xDruid 1xShammy - Help? lol

    I powerleveled 2 new accounts to be at the same level as my 46 Druid.
    My current composition is: 1xProt Paladin 1xResto Druid 1xElemental Shaman

    Sounded good in my head, I mean Blessings, Heals, Tank, DPS, Totems, Buffs
    But now that I'm trying to control them.... lol..
    The key bindings alone are pretty hard to set up.
    I have:
    Lightning Bolt + Wrath
    Frost Shock + Moonfire
    Chain Lightning + StarFire
    and all my heals are bound to my G15 hotkeys.

    All of my paladin spells are by themselves on completely different hotkeys so they don't pass through the other wow clients.
    -------

    This is a huge problem if I want to be just breezing through quests.
    So I am now posting here in hopes that the pro-boxers might spare some advice on how to control these 3 classes better.

  2. #2

    Default

    you should heal only and not moonfire/starfire/wrath. your shamans can do enough dps so save the druid's mana for healing.

    healing:
    set up your keys so that each button targets a different party member to heal. (ie. F1 heals tank, F2 heals shaman 1, F3 heals shaman 2, etc)

    tanking:
    keep the keys seperate from the shamans. you can hotkey maybe a few (consecrate, seals, and hammers/judgement). soon you'll get evenger shield if you dont already have it plus hammer of the righteous and holy shield. use those in your hotkeys. things like blessings, taunts, and healing can be clicked.

    dps:
    drop your totems in rotation with each shaman. /castsequence works fine for this. one button.
    lightning bolt, chain lightnings, shocks, etc goes on another button or two.

    thats it. you shouldnt have too much problems with it. your pally should have the most buttons with your shamans spamming their dps spells only. think of your 5 characters as one person, one unit. they dont all have to do the same things. that's why you dont starfire with your resto druid.


    edit: sorry i just read 1 shaman. well its the same concept. tank with the pally, dps with the shaman, and if you ever need to, heal with the druid. simple. things will die fast anyway.

  3. #3

    Default

    If you're just questing, I would change the roles around a bit. I just boxed a prot pally, balanced druid and fire mage from 60-70. What I did was bind Starfire, Hammer of Justice, and Fireball to the same key and nuked. If the mob didn't die before it got into my HoJ range, it got stunned. If HoJ is on cd, I taunted with the pally. My casters never got hit. I kept the pally as prot for when I actually needed a tank for group quests. Maybe give that setup some thought, your shaman is still dps.
    Team 1: 80 Paladin, 80 SPriest, 80 Disc Priest, 80 Warlock, & 80 Hunter
    Team 2: 5 80 Shamans
    Team 3: 76 Deathknight, 77 Disc priest, 77 Mage, 76 Mage, & 77 Druid
    Team 4: 4 61 Warlocks & 61 Holy Priest
    Horde on Ravencrest, US

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