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Thread: weird runaway

  1. #1

    Default weird runaway

    I'm doing BRD with my shammies, grinding that last little bit of 57 before departing this cruel world. I just had the WEIRDEST kind of slave runaway. Three of four alt shamans continued to follow my alt along, but were circling him at the same time, literally running rings around him, doing this freaky planetary rotation thing. Re-focusing/following did not stop it. Hitting one of the movement keys, always the reliable fix for naughty behavior, had no effect either. I had to mouse over to each instance and actually move them, to stop them from circling. Weird!!

    Am I not the only one? I've never even heard of this. I wish I had Fraps loaded!
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

  2. #2

    Default

    Mines done it half a dozen times, the more often bug I have with keyclone is just one clone getting its form key stuck and stays running in 1 direction. When my guys start running circles around i just press my form button again and they will stop, generally happens when you least want it too but.

  3. #3

    Default

    i get that alot too.

    no big deal for me so far hehe. I'm learning to leave them farther back (i boost).
    Raf With 68DK boosting in dungeons to 48 then kill quests to 58, 58-60 4 or 5 outlands quests.

    Team one: 3x restro druid, 1x priest Currently 60
    Team Two:4x Shaman Currently 48

  4. #4

    Default

    I do this all the time on purpose. makes for a hilarious scene as you run through town. I force it by turning off the DNP so that i broadcast movement keys. Then hold down a movement key (usually strafe left/right) turn the DNP back on and hit follow. you have to do this fast before your toons get out of range of /follow.

    It causes your strafe left/right button to be permanently held down but /follow is still allowed because you hit follow after the movement key was pressed. Don't ask how I figured that out but it sounds like you need to turn on the strict function in keyclone! :P Also firing off a channeled spell during autofollow will cause your character to autorun off into the distance.

  5. #5

    Default

    Any toons of mine who melee (hunter in my main team sometimes and all my melee in my C team) will randomly run away and Leeroy my group. I don't know why.

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