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  1. #21

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    Has anyone here played games like socom on ps2/ps2. Well i did and there was this thing called ranking up to get the most points to number one. No where in the terms did it say it was illegal to play in your own room full of your own ps2's. For me this accounted for 17 a lot more money then this game. When they found what people were doing they put in patches but never banned the account. All glitchers did was found a new way to do it again. So i dont think blizzard will ever do that because they understand it takes SKILL and some people dont have the time others do. So they will allow people to multibox to allow those few to enjoy the game at a more relaxing pace, Have any of you ever noticed tho as playing onr account your always looking for a group pr people are asking you to group with them if your a healer or tank class. Now they leave you alone they pull up your the good ole /who for the area and see 5 of you and normally leave you alone.

    MULTIBOXING WILL NEVER EVER DIE.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  2. #22

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    Quote Originally Posted by 'Malekyth',index.php?page=Thread&postID=156427#pos t156427
    Something a lot of players don't realize is, if they were allowed to design the game through whining and petitions and platitudes and threats to quit, we'd end up with a poorly-designed game. They don't understand the need to leave game design to the game designers. They're demonstrably better at it than players are -- they made World of Warcraft, after all.

    Fortunately Blizzard, in a position to know better than any of us, doesn't believe that multiboxing breaks the game. They base this decision on a lot of different factors, including their apparent conclusion that multiboxing does not unfairly and negatively impact anyone's game experience. If some very vocal people on the messageboards choose to work themselves into an emotional frenzy over the subject then that's their privilege, but Blizzard has been clear that this emotional response is not equivalent to a game-breaker requiring revision.

    So ... done. Understand who calls the shots and you don't need to worry.
    The funny thing is blizzard listens to the community more than any other mmo I've seen hit the market. When Blizzard was developing WoW I had a friend who worked there, and he was constantly asking questions about what his friends liked/disliked/loved/hated/could improve about EQ, he also asked about other games, UO, AC, DAOC, etc... we had great in depth discussions about every aspect of the game. Many of teh topics of these discussions he said he put in the idea bucket/suggestion forums they had internally. And one of the reasons I've been playing WoW since early beta (and one of my close friends since F&F Alpha) is that Blizzard listened.

    Now that in mind, Blizzard ALSO has stats to back things up. They track every aspect of the game, think about the fact that they can restore your account back to an earlier state, this isn't an accident at all, it's good planning, logging, etc. While there are some issues in WoW, Blizzard isn't apt to make knee jerk reactions to community outcry, but if you pay attention, you will see that they also LISTEN to that outcry (Honor points reset @ Lich King launch...)
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  3. #23

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    Surprised I must say to see threads like this on Dualboxing.

    As we all (should) know, if Blizzard wanted to discourage multiboxing, the removal of the /follow command will kill it absolutely and without exception.

    That said, I have to agree with Fur (though somewhat more diplomatically...hehe). Multiboxing, having been around for at least the last 10 years, is here to stay.
    ...for when one toon just isn't enough...

    Horde Caelestrasz Multiboxer:
    Team1: 5xPaladin....Level 80 - Heroic gearing completed. WTB [Frost Badge] pst pls.
    Team2: 1xPaladin/4xShaman....Level 80 - On Hiatus, Awaiting Cata.


    Contact on: Nevergonna on Realm Caelestrasz (Horde)

    Caelestrasz Horde: 5 Active 5 Boxers and counting.

  4. #24

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    I wonder how many Devs are 3x boxers "Mammoth 3 person mount"
    or 2x Boxers "Motorcycle 2 person mount"


    :-) just a thought
    5x Teams Retired

    80 Paladin Prot/Ret Agro Configuration
    80 Rogue Combat Swords
    80 Druid Boomkin

  5. #25

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    Quote Originally Posted by 'ImaHealer',index.php?page=Thread&postID=156448#po st156448
    I wonder how many Devs are 3x boxers "Mammoth 3 person mount"
    or 2x Boxers "Motorcycle 2 person mount"


    :-) just a thought
    I've always wondered what the decisions were behind the number of players per mount.
    Basilikos
    Icecrown US Alliance

    Mixed Group of Unholy DeathKnight, Holy Priest, Elemental/Restoration Shaman, Arcane Mage, Balance/Restoration Druid
    Second Mixed group of Protection Paladin, Discipline Priest, Fire Mage, Affliction Warlock, Affliction Warlock

    5 Balance Druids - Shelved at 65
    Holy Priest and 4 Warlocks - Shelved at 71
    Protection Paladin and 4 Shadow Priests - Shelved at 60
    5 Elemental Shaman - Shelved at 60

  6. #26

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    Personally I don't like the fact that anytime Blizzard refers to multi-boxing they always indicate "currently" or "at this time". This leaves the issue open with little repercussion. So, they have taken a stand. However, it's a stand that doesn't offer permanent closure to the issue.

    I would guess that multiboxers make up a very small percentage of players and the number of QQers outnumber multiboxers a thousand fold, if not more. Blizzard has no good reason to keep us happy. However, do they have good reason to cave into the QQers?? I don't know. It's easy to associate the QQing with nerfs or changes, but I believe the devs actually notice these things after some playtime and often make what they consider the appropriate changes.

    Is there a point worrying about it? I guess that's up to the individual, but some people worry about planes crashing into their house too. Right now I think it is unlikely they would make changes to impact this playstyle any more than they already have.

    In addition, hopefully they have observed the trend in other MMORPGs where on the decline in subscribers there is an increase in multiboxing. So, disallowing it would probably not be a wise business decision.

  7. #27

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    They wont remove /follow for group members as that would be a nerf to everyone playing the game. And I'v been playing EQ for years without out of group follow so ....

  8. #28

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    /rant on
    We pay for x copies of the game, we pay x monthly subscription fees, we do nothing that any other group of x players cannot do. We use the same UI mods and same in game macro and command system that everyone has access too. The perceived advantages of multi-boxing do not over rule the disadvantages that multi-boxing has. The internet is full of hate and fan boys. I think what aggravates me most about this topic is how much it causes the multi-boxing community to get worked up and all butt hurt about it. We are a minority and will be looked on and pointed at and used as an excuse to all the evils of the world because we don't play the same way everyone else does.
    /rant off

    The reason I multi-box is that it removed everything I came to hate most about the game. Other people.

  9. #29

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    Nothing is ever set in stone, you can't bank on anything in life, except that your going to die at some point.

    Dual-Boxing is very special and this community makes it even more so. If I could reference an anology to compare Dual-Boxing to WoW or any MMO, I'd say it would be that cute girl in class you know likes you and looks at you a lot, and you feel the same way but your too shy or bashful to say anything. That's us

    so I throw out lots of Smilies because Blizzard is super cute, :love: :love: :love: :love: :love:
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  10. #30

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    Quote Originally Posted by 'Starbuck_Jones',index.php?page=Thread&postID=1564 93#post156493
    The reason I multi-box is that it removed everything I came to hate most about the game. Other people.
    I must admit, that was a big factor in my decision to multibox also. While the game is great, it has easily the worst community/playerbase I've ever seen. The good people in there, are very few and far between.
    ...for when one toon just isn't enough...

    Horde Caelestrasz Multiboxer:
    Team1: 5xPaladin....Level 80 - Heroic gearing completed. WTB [Frost Badge] pst pls.
    Team2: 1xPaladin/4xShaman....Level 80 - On Hiatus, Awaiting Cata.


    Contact on: Nevergonna on Realm Caelestrasz (Horde)

    Caelestrasz Horde: 5 Active 5 Boxers and counting.

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