I don't think this will work for me - I want to set some keys to only move the character I am not directly controlling - the currently active character generally ends up in the right place, because I have full control over it, the secondary character has to rely on "follow".Originally Posted by 'Tynk',index.php?page=Thread&postID=156167#post156 167
Thanks for the ideas though!
Edit:
This might be of use to some people:
On the keybinding to switch PiP to the second toon (on Toon1):
/focus Toon2
/script SetBinding("UP", "MOVEFORWARD")
/script SetBinding("LEFT", "TURNLEFT")
/script SetBinding("DOWN", "MOVEBACKWARD")
/script SetBinding("RIGHT", "TURNRIGHT")
and on the same keybinding for Toon2
/focus Toon2
/script SetBinding("UP")
/script SetBinding("LEFT")
/script SetBinding("DOWN")
/script SetBinding("RIGHT")
Obviously, these are reversed on the keybinding to switch back to the other character.
This will make it so the arrow keys will only move the non-active toon, and let me keep WASD for the active character.
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