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  1. #11

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    Quote Originally Posted by 'RobinGBrown',index.php?page=Thread&postID=156100# post156100
    I was under the impression that you can't get into the same instance unless you're all in the same group, and anyone kicked from the group gets hearthed out automatically - or are you in the non instanced but elite area of WC?
    You leave the group, after about 10 seconds a 30 seconds counter starts, you tagg the mobs and rejoin the group.
    The mobs are tagged by you, grey for the group, you and your group kill the mobs, you'll get the full EXP.

    if it doesn't work that way, hurry up killing the mobs and rejoin the group after they're killed.

    for blizzard this way of playing is exploiting the game mechanics.

    it is allowed outside of instances (eastern plaguelands where the scarlet elite mobs are near the cathedral)
    but forbidden inside of instances because you'd usually get kicked out of the instance with the timer.

    Athene did that to powerlevel to 80 for world first and got banned for exploiting the game mechanics.
    The accounts got unbanned and resetted to lvl 70.
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  2. #12

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    update after only like 5 hrs actual play time and 3 quests lol my druids are sitting at 26 till this weekend.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  3. #13
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    One to Sixty, RAF is the way to go.
    With four accounts RAF linked, a non-linked fifth account for boosting; not even using an AoE class, just single target kills...

    I go from 1st to 16th in an afternoon... 3-4 hours played, just run through kill style quests, almost nothing for kills but massive exp for the quests which take no time to complete.

    From 15+ you can instance. Put your booster in the party with the alts. Turn on master loot, make the booster the master looter.
    Then have your booster opt-out of loot, but none of the other toons.
    Now if anything sparkles for the booster it is green quality (or higher if you change the threshold upwards), but crap items do not show up.

    ~ 15th-30th (Deadmines then Stockades), about 4 hours.
    ~ 30th-44th (Scarlet Monastery), about 6 hours.
    ~ 44th-50th (ZF, near Gadget), about 4 hours.

    Personally I detest BRD and Sunken Temple, so quest from 50+. But still most of my toons are near 50th at approximately 20 hours played.
    Granted that is with RAF, but its also with a non-efficient booster. Excellent for single target kills, but an AoE booster would be so much faster in the instances.

  4. #14

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    Yea i ran in and pulled all of sm armory to herod brought them back granted druid was in bear form. Got close enough barkskin the moonkin hurricane. I did this most of sm and finish all 4 parts in an hr. But i think im going to sm again this weekend but i wanna do rfd now cause i might boost a lil more because mob lvls are higher then sm. Then onto uldaman and zf. St is a great place for a 70 boomkin lol can onlly pull 3-4 4 man mobs tho.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  5. #15

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    some note about xp : if you take a level 1 and summon it to HFP and kill green/yellow mobs with a level 60 and the level 1 in the group you get only 1 or 2 xp for the level 1... which is very surprising to me : ie the higher the mob the LESS xp you get, even if it's not grey to the booster... I think it's something like if the mob is skull you get pretty much nothing and get more for yellow mobs than red and then I guess it goes down again green being worse than yellow (but better than skull...)
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  6. #16

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    Quote Originally Posted by 'Moorea',index.php?page=Thread&postID=156846#post1 56846
    some note about xp : if you take a level 1 and summon it to HFP and kill green/yellow mobs with a level 60 and the level 1 in the group you get only 1 or 2 xp for the level 1... which is very surprising to me : ie the higher the mob the LESS xp you get, even if it's not grey to the booster... I think it's something like if the mob is skull you get pretty much nothing and get more for yellow mobs than red and then I guess it goes down again green being worse than yellow (but better than skull...)
    If you get the level 1 to leave the party and tag a mob then kill it with your 60 it should get a lot more :P the only problem will be tagging the mob

  7. #17

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    Quote Originally Posted by 'Tasty',index.php?page=Thread&postID=156850#post15 6850
    f you get the level 1 to leave the party and tag a mob then kill it with your 60 it should get a lot more :P the only problem will be tagging the mob
    Lol whats that gonna take a miracle lvl one hitting a 60+ hmmm. We cant do it but the mobs at lvl one can hit us wow.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

  8. #18

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    1 to 60 in less than 24 hours boosting with my RESTORATION specc'd level 76 druid (in his restoration gear even, yes I'm too lazy and cheap to even respec or buy tanking/feral greens) - I'm pretty sure any level 70 plus toon with an aoe button can PL perfectly fine now. I just round up mobs as a tree, with a HOT or two on myself, maybe cat/dash to get a bit ahead of them, then regen/rejuv myself, turn into a bear, and just smash on swipe.

    1 - 10 - starter zone quests, should take 90 minutes tops

    10-22ish - Shadowfang keep.

    You can do this w/out even moving your PL toons from the zone in. First pull to the jail, kill, have guy open door to courtyard. Next run around and round up every single mob up until you get to the ghost commander (don't forget the guys in the kitchen/dining room)- go out past the ghost commander, and out on the ramparts right above where your newbie group is, kill everything (standing at zone in they are still in range for exp). Next run all the way to Fenrous the Devourer, then pull back down past the wolves' room back out onto the rampart, kill there. Jump down, zone out with group, reset, zone in, repeat. You might actually want to pull the rest of the zone after fenrous as I usually run into *you have entered too many instances lately*. Mobs don't run, it's sooooo nice. Takes Maybe 2 hours simply because of zone reset rules.

    22 to 45: Scarlet Monestary.

    Do Cathedral/Armory. Armory in one pull - gather up all mobs while a tree, with HOTS on, then dash back to beginning of instance, regen/rejuv, bear, swipe. Cathedral in 4 pulls because mobs seem to like to wander back to their spawns here - lower level, upper level, church in two pulls. Takes about 5-6 hours depending upon how much you're into it. Toons should be getting around a level to two levels per reset, and you get the resets down to like 20 minutes pretty fast.

    45 - 51/52: Zul-Ferrak

    All the running/casting mobs are annoying, but you just have to abuse the LOS corners here a lot to not lose your mind. Pull up to the scarabs while on your horse, pull back to your guys, kill. Pull the scarabs, next kill the whole undead place - it's a lot of great/quick/non-running mob experience. Do the pyramid event, kill the bosses, out, and reset. This actually usually takes me a good 5-6 hours and probably isn't the most efficent way, but it's easy.

    52-60 Do the Felwood furlbog quests real quick, get both of the dropped furbolg totems for an easy 50k exp, turn in 30 runecloth to the furbolg guy for another easy 20k exp. I usually do the whole furbolg line to get the 29spellpower trinket, but you can just stop after the first few super easy ones. Then do cauldron runs/runecloth turn ins/East plagueland turn-ins, and grats, you're 60 in less than 24 hours played.

  9. #19

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    Mob tagging is nothing new, see prominent examples from BOTH expansions, I did it to get my alts to 60.
    Quote Originally Posted by 'suicidesspyder',index.php?page=Thread&postID=1559 30#post155930
    Well i know how to play druids hence the lvl 70 i know how to play hunters hence the lvl 70 and im pretty good at locks hence the lvl 62.
    Please, PLEASE do not say this ever again. By the sheer virtue that you made it to 70, means you know your class? I come across level 80's every day who don't know jack about their class. The game starts at [s]60[/s] [s]70[/s] 80

  10. #20

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    Quote Originally Posted by 'Bovidae',index.php?page=Thread&postID=157059#post 157059
    Please, PLEASE do not say this ever again. By the sheer virtue that you made it to 70, means you know your class? I come across level 80's every day who don't know jack about their class. The game starts at 60 70 80
    Ok Ok let me rephrase this for bov. lol. Ok yes they are 70 and yes many people will say yey i got to 70 i know how to play and yes they really dont. But after many upon many hours tweaking around with macors and keybindings for pvp and pve i can say i can play those classes. Its just my first 4 classes made was hunter shaman druid lock and i got to learn each one before i really took a break to lvl one of the others. I love this game so i take pride in knowing my class and how to play it so i am more helpful to others when raiding or bg grinding.
    They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.

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