And it's showing potential. I'm running an Unholy Deathknight, a Holy Priest, a Fire Mage, a Balance/Restoration Druid, and an Elemental/Restoration Shaman. I really need to stop playing with them and get my Shaman group to 60 since RAF is up in a few days (they're sooo close, too). But that's another story...

I thought I'd share a few things with everyone here about how well this worked out for me. Granted, I've just RAFed this team out of nothing (excluding the Deathknight and a couple of characters I had stashed from my singleboxing days) and I'm currently going through instances between 40 and 60. I don't have that much experience with TBC content, but from what I'm hearing about WotLK, this group is going to handle instances like they're all cakewalks. But that's also another story ...

Before I start all this, I ought to say that I'm a hardware boxer with experience using programs such as HotKeyNet (good program, by the way). Because of that, my configuration allows me to get the most out of a group like this. The DPSers are all on the Vetra keyboard multicaster. The Healer has been taken off of the multicaster since I just don't see a way for that to go well. That, and the healer really only has one bar with target macros as the heals. There is another bar with the "special" abilities as well. The hardest thing about figuring all this out was seperating the character's abilities into categories such as pre-combat, post-combat, small damage, large damage, "specials," crowd control, etc. Then, they are placed in the same spots on the DPSers action bars. Obviously, that helps quite a bit with pulls (set the targets of each of the characters, CC, then proceed with the fight as normal).

Like I said before, the healer funamentally targets and heals. I've used all the F-keys for other things, but that's alright since I never could keep track of the party member order anyway. I'm using target macros that correspond to each of the characters in the order that I like best.

Clearly, the Deathknight is on my main set of controls since his combat systems requires the most attention out of any of these characters. He's specced Unholy for the AoE, and I'm pretty happy with how it's working out so far.

At this point, I'm getting into level 50 and over instances just trying to get my coordination skills up to par. So far, the more irritating part of this whole effort has been setting up pulls and totems. It's not hard to decide what abilities to use in any given situation, it's the DAMN PULLS. But I suppose I'll get better at it as times goes on.

Right now, I'm looking for flaws in my configuration that might cause me problems later. If anyone has anything to suggest, I'm happy to hear it.