I chose mages over locks because AOE doesn't require you to target each mob. This makes it extremly easy, and the DPS is rather comparable.Originally Posted by 'Tasty',index.php?page=Thread&postID=156866#post15 6866
I chose mages over locks because AOE doesn't require you to target each mob. This makes it extremly easy, and the DPS is rather comparable.Originally Posted by 'Tasty',index.php?page=Thread&postID=156866#post15 6866
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Yes I think Druids are hard to manage. Compared to a hunter which is often /petattack /auto shotor my lock which is /petattack /shadowbolt . I think only slightly less management that a spriest which has an easy rotation
Their 'pets' are on a cool down, and I have not figured out their proper rotation.
Shapeshifting is awesome, but the best solo druids sometimes do it during battle. They sometimes carry 3 sets of gear.
Battle ressing is very powerful, but not as easy as a soulstone.
Launching treants and AOE requires targeting the ground.
Hopefully someone with more experience ( I just dinged 60 ) can re evaluate these numbers .
thanks for compiling the info
What about the various builds for priests, warlocks, mages, and hunters.
I assume shamans are in Elemental spec and Druids are in Balance.
WIth the druids, i would raise SUR to 10 in moonkin form.
Ranged DPS is ranged DPS to me.
For starters, I think you need to go through and read some of the 3.0 changes about classes you don't normally play. Particularly for group synergy and buff stacking. Despite some wrong information I think this is a nice little starter guide!
Example:
Shaman Heroism now triggers exhaustion preventing that character from receiving that buff again (in other words the stacking shaman portion of this buff is almost gone)
Hunter expose weakness last I checked no longer benefits the group but the hunter only. I haven't checked this since wrath release since i leveled my druid/priest/magex3 group first.
Shadow priest shadow weaving (shadow dmg buff) also applies to the priest only now not the whole group.
Theres more I'm sure, but those are just the ones that stood out.
Also I believe priests to be a viable contender for best aoe in game as their holy nova does pretty similar damage to a mages arcane explosion and also heals the group. Also Mind sear melts faces but requires targetting.
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