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  1. #21

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    All was going well.

    The keymapping works -buttons are translating correctly between account.

    The /click part is failing to click the assist actionbutton. I have tried it for both actionid 1-5 and 101-105, both get a negative result, however I can see the hidden button is being activated as the target is changing.

    Any suggestions. Maight be the way I have bound the code to the hidden keys. I created a macro button and bound the relevant key to it.



    Any advice appreciated as it is close to being right.

  2. #22

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    Update the last Post.



    The /click command only appears to work when referencing the standard warcraft action bars. I was unable to make it work using Macaroon trying to click actionbuttons 1-5 or 101-105. If it is possible please post how. The solution was to enable the right action bar and place the 5 assist macros in that bar.



    The /click command was changed to click MultiBarRightButton# (1-5)

    The other problem I experienced in my ignorance with macros taking shortcuts by cutting and pasting scripts.

    The last change I made was to alter the second to last line of Tynk's script from /cast ActionBar1 to /click ActionButton1.

  3. #23

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    Let's see what your macro's are, would make it easier to see what is going on. Also, are you slaves in your group when you are testing this?

  4. #24

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    Quote Originally Posted by 'Noah',index.php?page=Thread&postID=181806#post181 806
    Update the last Post.



    The /click command only appears to work when referencing the standard warcraft action bars. I was unable to make it work using Macaroon trying to click actionbuttons 1-5 or 101-105. If it is possible please post how. The solution was to enable the right action bar and place the 5 assist macros in that bar.



    The /click command was changed to click MultiBarRightButton# (1-5)

    The other problem I experienced in my ignorance with macros taking shortcuts by cutting and pasting scripts.

    The last change I made was to alter the second to last line of Tynk's script from /cast ActionBar1 to /click ActionButton1.
    Go into Bind Edit mode, hover over the button get the button name

    e.g. MacaroonButton22

    /click MacaroonButton22 in the command line to test.

    Quite simple.
    Tilce x 4
    Twisting Nether EU - Horde


  5. #25

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    using Bartender4 with Super Duper Macro instead of Macaroons.

    i have this /click macro derived from Tynk's:

    Code:
    /click [mod:CTRL,nomod:ALT,mod:SHIFT] BT4Button85
    /click [mod:CTRL,mod:ALT,nomod:SHIFT] BT4Button86
    /click [nomod:CTRL,mod:ALT,mod:SHIFT] BT4Button87
    /click [mod:CTRL,mod:ALT,mod:SHIFT] BT4Button88
    /click [mod:CTRL,nomod:ALT,nomod:SHIFT] BT4Button89
    /cast BT4Button8
    /targetlasttarget
    BT4ButtonXX - corresponds to the name of the Bartender4 button

    here are the toons' assigned modifier keys (as in the /click macro above) whose keymaps are setup in keyclone:
    Ctrl + Shift = artaa
    Ctrl + Alt = artee
    Alt + Shift = artoo
    Ctrl + Alt + Shift = artuu
    Ctrl = samakia

    the /assist ToonName macros are in buttons called BT4Button85...through to 89


    1) First of all, in Tynk's original /click macro, i replaced the "/cast" in "/cast ActionButton6" to "/click" because I think Bartender or WoW itself doesn't /cast button names (?) or it's only Macaroons that can do a straight /cast of button names. I also tried as an example /cast BT4Button6 and it won't execute.

    2) The real problem with the macro is that Lightning Bolt (as an example spell) doesn't go off or fire off when assisting toons 3 4 and 5 but works ok on toon 1 (from toon 2's point of view)...is it because of the "alt" modifier? I tried swapping the assist macros to troubleshoot but it also seems that only BT4Button85 (toon A's /assist macro) works. I'm spent...I'll probably just tinker with Macaroons.

    EDIT: I tried some more troubleshooting and basically pointed all toons to different targets and it's assisting fine as in, toon 2 assists the corresponding toon and targets the proper target. When I try to cast a spell by manually triggering the modifier, it says "Invalid Target" on toons 3 4 and 5 but works fine on toon 1.

    tyvm for the help.
    Calling me a noob would be an understatement...

  6. #26

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    The /cast in my first post was a typo, I generally do not like to edit posts like this for continuities sake, it was corrected in a later post. I have edited my original post so it says /click as it should.
    I apologize for the confusion.

    Generally when it says "invalid target" I found that meant the /assist macro was not being properly pressed. If pressing the key combination's directly worked, I would suspect there is an issue with your (Keyclone) keymap, that might be a good place to start, to ensure you have the right key map loaded to each character and all the commands are being passed properly.

  7. #27

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    Just an update first:
    To further check if the key combinations were being passed through correctly from the "slave-key" macro to the specific "/assist toonX" macro, I added a "/cast Lightning Bolt" to the "/assist toonX" macro and it works. So I made a "/cast insertspellhere" for each spell I wanted to use and put that in my "master bar" and it works too. I don't get what the difference is between A) a Lightning Bolt that has been dragged from the spellbook to the corresponding master-key, and B) a Lightning Bolt macro that says "/cast Lightning Bolt"...coz "B)" works but "A)" doesn't when they're essentially the same thing (?).
    I also got rid of Super Duper Macro - it's doing some weird stuff with my macros.

    With regards to the keyclone keymaps, I don't see anything wrong, try hard as I can with my newbie eyes. Below are the keymaps ("1" is the master-key and "u" is the slave-key):

    Description: artaa
    1 = t1b1
    LCTRL+LALT+U = t2b1
    LSHIFT+LALT+U = t3b1
    LSHIFT+LCTRL+LALT+U = t4b1
    LCTRL+U = t5b1

    Description: artee
    LSHIFT+LCTRL+U = t1b1
    1 = t2b1
    LSHIFT+LALT+U = t3b1
    LSHIFT+LCTRL+LALT+U = t4b1
    LCTRL+U = t5b1

    Below are the macros (BT4Button85 thru to 89 are the "/assist toonX" macros, and BT4Button1 is "1" in-game):

    artaa (bound to "u" on the slave bar):
    Code:
    /click [mod:CTRL,mod:ALT,nomod:SHIFT] BT4Button86
    /click [nomod:CTRL,mod:ALT,mod:SHIFT] BT4Button87
    /click [mod:CTRL,mod:ALT,mod:SHIFT] BT4Button88
    /click [mod:CTRL,nomod:AlT,nomod:SHIFT] BT4Button89
    /click BT4Button1
    /targetlasttarget
    artee (bound to "u" on the slave bar):
    Code:
    /click [mod:CTRL,nomod:ALT,mod:SHIFT] BT4Button85
    /click [nomod:CTRL,mod:ALT,mod:SHIFT] BT4Button87
    /click [mod:CTRL,mod:ALT,mod:SHIFT] BT4Button88
    /click [mod:CTRL,nomod:AlT,nomod:SHIFT] BT4Button89
    /click BT4Button1
    /targetlasttarget
    I omitted the "/click [modifiershere] BT4ButtonX" line to save on characters and it wouldn't matter would it? Since it only refers to the current active toon which tells it to assist itself? Or is this the reason why it's not doing what it's supposed to do? If so, damn the 255 character limit on the in-game macro!
    Calling me a noob would be an understatement...

  8. #28

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    Quote Originally Posted by 'Darelik',index.php?page=Thread&postID=184658#post 184658
    So I made a "/cast insertspellhere" for each spell I wanted to use and put that in my "master bar" and it works too. I don't get what the difference is between A) a Lightning Bolt that has been dragged from the spellbook to the corresponding master-key, and B) a Lightning Bolt macro that says "/cast Lightning Bolt"...coz "B)" works but "A)" doesn't when they're essentially the same thing (?).
    They should function identically as both work as a "shortcut" to the code that would cast the spell itself.
    Unless bartender is the culprit and is doing something strange with your buttons, how many bars are you able to create with bartender?
    I am using macaroon specifically because of the unlimited number of macro's, unlimited number of bars, and 1024 character limit per macro.
    It may be how bartender actually stores the function of each button, unfortunately I have not used bartender so do not know how it would function specifically in this situation.

  9. #29

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    i see. that must be it - bartender. tyvm only reason i haven't switched to macaroons yet is coz of bugs (but there are workarounds) and maul is awol.

    and props to your method/system. will make it easier for me to switch toons in and out of groups in the future.
    Calling me a noob would be an understatement...

  10. #30

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    So I sat down the other day and attempted to convert my FTL setup to use /click. I am currently using Bartender4 for my action bars, but I am leaning more and more to switching to Macaroon. Now, I am only dual boxing but while setting this up, I seem to have run into the same problem as Darelik. Everything seems to work when im playing my "main", but when I switch to my "slave", all of my targetable spells fail to cast on my main due to an "Invalid Target" error.

    I know my /assist buttons are working as I've tested them by placing /say commands in them to announce when they are ran. Also, I can visibly see that my character has a target. I have been stumped as to why this has not been working. It wasn't until just a moment ago when I reread through this thread for the umpteenth time that I finally thought of a plausible explanation for this behavior.

    Darelik brought up this question

    2) The real problem with the macro is that Lightning Bolt (as an example spell) doesn't go off or fire off when assisting toons 3 4 and 5 but works ok on toon 1 (from toon 2's point of view)...is it because of the "alt" modifier? I tried swapping the assist macros to troubleshoot but it also seems that only BT4Button85 (toon A's /assist macro) works. I'm spent...I'll probably just tinker with Macaroons.
    I also have alt in my hotstring to assist my slave toon. So I got to thinking, why would the alt modifier make a difference? The only thing I could think of was alt being the default self-cast modifier. Now I haven't been able to try turning off self-cast as I am still at work, but this seems to me that this could be the reason for the "Invalid Target" error when it shows my toon has a target.

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