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  1. #51

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    So to prevent it becoming more viable then the elemental tree for elemental playstyle, they nerf the enhancement tree talents?

    Am I the only one seeing the fault in this approach? :P
    Slowly crawling back towards the experience that is Multiboxing Mayhem

  2. #52

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    Bottom line: Mental Quickness will still convert attack power to spell power.
    looks like Mental Quickness will still have its original increase from AP

    http://blue.mmo-champion.com/28/1339...quickness.html

  3. #53

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    Ya but if you read more closely they are swapping Mental Quickness with Static Shock which moves it out of elemental shaman range, oh well.

  4. #54

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    Well, it's not entirely out of range then, we would just give up 0.2 casting reduction on Lightning Bolt and Chain Lightning, which will lower the dps, but not as significatnly as the spec increases the dps. (Once the patch is live.)

    That said though, we'll have to wait and see how the new elemental talent tree changes pan out dps wise. I imagine both spec choices might wield very little difference, and the utility in deep elemental (Thunderstorm) as well as Lava burst will become interesting again.
    Slowly crawling back towards the experience that is Multiboxing Mayhem

  5. #55

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    GC just posted on possible new elemental

    Hopefully this won't get buried here.

    Here is what we are thinking about to try on the PTR for Elemental:

    Elemental Oath -- In addition to existing effects, now increases spell damage done by the Shaman by 5/10% while Elemental Focus Clearcasting is active.

    Elemental Mastery -- Overhauled. Now increases the Shaman’s critical strike chance by 20% for 30 seconds. Cooldown remains 3 minutes. We recognize this might be a slight nerf in certain PvP situations where players relied on the shaman to nuke an injured person to death. Still, I'm betting most shamans will prefer the new design.

    Glyph of Lightning Bolt -- No longer affects cost. Now increases damage by 4%.

  6. #56

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    The new EM will make things ALOT harder for EM shamans wich already is a hopeless class for the arena in manny ways.. Theyr building this build fully on pve now so i guess theyr ruling it out of pvp.

    Thunderstorm doesnt help much on a singel shaman we know that since.

    Death grip is on a shorter cooldown.
    Intercept is a shorter cooldown
    Shadowstep is on a shorter cooldown or they will just blow sprint,clos to break the kite.

    This is just my stupid thinking but:

    20% increased critt with 2 second LB's = 1 critt each 10th second right?
    30 seconds = 3 critts

    Well with the old EM we had 1 critt no matter what.

    So now were sitting with 2 extra critts wich would be the same as 1 extra lightning bolt over 30 seconds?

    Im sorry im most likey wrong on this since i know people manage to convert critt into flat numbers.
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
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  7. #57

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    Hrm the best way is to actually run the numbers, but just thinking about it.

    Assuming say a 30% base crit. Old way = 70% increase on 1 spell, new way 20% increase on 15 spells upto maybe 20 with bloodlust etc.

    New way should be much better for pve.

  8. #58

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    Quote Originally Posted by 'Dorffo',index.php?page=Thread&postID=155554#post1 55554
    he edited again:



    last update:
    http://wowwebstats.com/3riysxah3qmfi?s=268557-319085
    5124 dps on loatheb
    Loatheb has a 50% crit buff....
    Acc1|Acc2 |Acc3 |Acc4 |Acc5
    Dru |Sham|Sham|Sham|Sham 80,79 (ret),79 (ret),79 (ret),80
    |War|DK |Rog|Pal ------- 80
    |Mage |Priest| Lock |Hunt-------
    60
    Level 1-60->Can gift 29 levels (max, even for 80)
    Level below group to 31.99
    Gift to 60.99

  9. #59

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    on patchwerk 4705 dps according to recount, as usuall it will be higher on wws
    http://img228.imageshack.us/my.php?i...8213755wi4.jpg

    http://wowwebstats.com/nar3ltgl62yms?s=76275-109301
    <Impervious>stormreaver PvP US

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  10. #60

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    I also tryed this spec for a raid on my Shaman. Now it is fun to ramp your spell power up through this build and it is a DPS increase right now in shorter fights. When it came to a long fight like 4 horsemen, or Grobuls the faluts in this spec really start to show. There are large mana issues when you have to DPS on long fights, and 0 Mana = 0 DPS. There is also a Large advantage to the increase Range you get from Deep Elemental right now if you have to move or don't want to get Cleaved from some nasty Drake.

    Providing the Buffs to Elemental go Live as they are on PTR we will see a HUGE increase from Deep Elemental as well as some better scaleing. It is yet to be seen if it will over do the crazy Enhance spec but you will get alot more utility from the Deep elemental talents

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