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  1. #21

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    Personally, I don't think Blizzard should tailor any part of the game specific for multi-boxers. I think that it would tie their hands and limit some of the cooler things they're doing. Blizzard should concentrate on making the best, most interesting game possible and us MB'ers should work together on how to make it fun for our modest community members.

    Boxing is an alternate style of play; I don't want that changed.

  2. #22

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    If you guys are taking this seriously, there ought to be criteria for what you request.

    Anything that does not help out a person who owns just one account shouldn't be seriously sent in to Blizzard. Phrase your requests in ways that make them useful to single account holders. For example, I think keypress looting could be implemented to help out someone who temporarily lost use of their mouse. Allow hotkey corpse targetting and a loot key. You don't have to mention that you're requesting this because you have 26 accounts. It could help everyone.

  3. #23

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    Quote Originally Posted by 'Hor',index.php?page=Thread&postID=155440#post1554 40
    There's one issue that I see as being an issue for everyone, not just multiboxers. And that's in regard to collection quests. Making an item only available to one member of the party is antithetical to the spirit of the game imo. It penalizes a group of people questing together, rather than encouraging people to quest together.
    I do agree with this wholeheartedly. Multi-boxing or not, collection quests need to be revamped. Either 100% drop rate or shared loot by group members. If you have 5 of your own or you're with 4 friends, it is still the same pain.

  4. #24

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    1) Follow through phased zone lines need to be fixed. Having an intermediate zone might help or delay the actual phasing a bit server side if you are in a group to allow the group to get into the zone. This is #1 issue for me as spamming my follow button will not even get around the problem (I've tried). This not only affects multiboxers as if my kids or wife are following me because they stepped away for a minute I have to turn around and wait for them. I spent a *lot* of time grinding gold through dailies for epic flying, then grinding drakes for all 8 toons and I'm really pissed off that this is broken in this way. Yeah phasing is neat and allows some interesting content but not at the expense of basic follow being broken. I'm sure a technical fix can be found and I hope they do it sooner than later.

    2) Vehicles....worst thing I have seen in an MMO since SWG:NGE. I'm serious. Most single boxing friends I have talked with also agree, it's shitty 2-year-old mechanics, poor point of view most of the time. No-skill events. Nothing was wrong with the original bombing model on our own mounts and it was fun, the vehicle system is SHIT. Thank god I use Macaroon and don't have to see the saddle pop up or I'd have to go buy a pacifier to suck on while I rode in a vehicle.

    3) TOO MANY COLLECTION QUESTS, especially when they don't drop 100% of the time and drop for every member of the group. For all the talk about grouping the number of collection quests I did to 80 really slowed down progress which I can see also helped fuel players want to solo up to 80. Plus at 80 when we're dungeoning or raiding WTF does collection quests have to with that? Isn't levelling up supposed to be the time to practice your spells and rotations, etc.? What does doing all these collection quests have to do with dungeoning and raiding? Looting? I mastered that at level 1 in Ellwyn, enough ridiculous collection quests.

  5. #25

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    #1 what is WOTFS? Will of the Forsaken Stuff?

    the /follow issues need to be fixed, it is actually more of an issue for non MBers then single players because when they go on follow someone is usually AFK. Meaning the whole group (even if just 2 people) gets held up. As MBers we can get used to it and just get in the habit of mashing our /follow key for our alts. figure a way to follow while flying and swiming reliabily.

  6. #26

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    I love vehicles solo boxing. They really nailed it.

    Seriously, they are fun as hell in wintergrasp, and are a great new mechanic to the game.

    All joo are just tainted by the /follow issue, which affects.... only multiboxers. How many times have I put on /follow doing a quest solo boxing? none. Wintergrasp? none.
    Where else are vehicles? The congo lines of elephants? heh.

  7. #27

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    Quote Originally Posted by 'Talamarr',index.php?page=Thread&postID=155479#pos t155479
    Quote Originally Posted by 'Hor',index.php?page=Thread&postID=155440#post1554 40
    There's one issue that I see as being an issue for everyone, not just multiboxers. And that's in regard to collection quests. Making an item only available to one member of the party is antithetical to the spirit of the game imo. It penalizes a group of people questing together, rather than encouraging people to quest together.
    I do agree with this wholeheartedly. Multi-boxing or not, collection quests need to be revamped. Either 100% drop rate or shared loot by group members. If you have 5 of your own or you're with 4 friends, it is still the same pain.
    Also agreed. It does stop people from grouping. Everyone's had that experience where they're in a group with a bunch of people and you end up either arguing over or sitting there "helping" someone finish a quest, same as we experience all the time. The only sense to collection quests is that they are more logical than dropping 10 kidneys on one animal, but who cares about that? This game isn't exactly realistic unless you have wild imagination.

  8. #28

    Default

    Quote Originally Posted by 'TheBigBB',index.php?page=Thread&postID=155588#pos t155588

    Quote Originally Posted by 'Talamarr',index.php?page=Thread&postID=155479#pos t155479

    Quote Originally Posted by 'Hor',index.php?page=Thread&postID=155440#post1554 40
    There's one issue that I see as being an issue for everyone, not just multiboxers. And that's in regard to collection quests. Making an item only available to one member of the party is antithetical to the spirit of the game imo. It penalizes a group of people questing together, rather than encouraging people to quest together.
    I do agree with this wholeheartedly. Multi-boxing or not, collection quests need to be revamped. Either 100% drop rate or shared loot by group members. If you have 5 of your own or you're with 4 friends, it is still the same pain.
    Also agreed. It does stop people from grouping. Everyone's had that experience where they're in a group with a bunch of people and you end up either arguing over or sitting there "helping" someone finish a quest, same as we experience all the time. The only sense to collection quests is that they are more logical than dropping 10 kidneys on one animal, but who cares about that? This game isn't exactly realistic unless you have wild imagination.
    Also agreed, poor drop rates for collection quests are bad for everyone.

    However complaining about /follow is like complaining about having to press the R key to switch run on, give it up and LRN2BOX!

    Lastly, having a key to loot (or fish!!) makes it too easy for botters, as does replacing any current mouse only action.

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