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  1. #1

    Default Trinket Redesign

    PvP Trinkets: Insignia of the Alliance, Insignia of the Horde, Medallion of the Alliance, and Medallion of the Horde have all been redesigned. The trinkets for all classes now have the same effect: Dispels all movement impairing effects and all effects which cause loss of control of your character.

    From Wowinsider.com

    A little help for multiboxers who did not have antifear at all.

    Kind of sucks for locks and priests though

  2. #2

    Default

    This should enable more PvP able multi-box setups, since a lot of the classes I shrugged off were simply because of no way to get out of fear.

  3. #3

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    Got my monitors set up today and putting my last two boxes together tomorrow. I was going to roll an undead team, but with this news I may now play Alliance side.


    Any advice Ellay/Xzin or anyone else ? I'm mostly interested in PvE, plus I already have 4 x lvl 60's Alliance side (Priest, Warrior, Rogue, Hunter). I could roll a 5 x team of Shammies, Mages or Warlocks and have the Priest and Warrior rdy for 60 up.

    In my position would you stay Alliance or still roll undead ?

  4. #4

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    I am still biased. Trinkets are on 5 minute timers.... so undead would be the way to go. It is not like fear is THAT bad but in pvp.... every bit helps. No other classes (except BE or MAYBE Tauren) come close to WOTF in my opinion. This does not really change anything as far as I am concerned.

  5. #5

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    They're on 2 minute timers now. And in 2.1.2 they can dispell cyclone, deathcoil, sap, blind, etc.

  6. #6

    Default

    If your playing on a PvP server or you plan to PvP at endgame and you don't care how you look. Undead is by far and away the best to choose. The trinket + Wotf = 2 get out of jail free cards every 2 minutes.

  7. #7

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