Quote Originally Posted by 'Hachoo',index.php?page=Thread&postID=154304#post1 54304
Quote Originally Posted by 'Vyndree',index.php?page=Thread&postID=154276#post 154276
Anyway, having castsequence and/or castrandom macros does NOT mean you can't also have individual ability bindings for when you need to be dynamic!
Quoting this because it seems to be the summary of what everyone seems to be arguing with me about. The thing is, our arguments DO NOT CONFLICT.
You argue with me as if I was talking directly to you and as if you had previously responded to something I had said - neither of which is true.
For emphasis.


(*points to himself*, Vyndree, TheBigBB), and most of us who play this way are boxing a minimum of 5 characters. Probably a coincidence.
This is exactly why I favor pet classes. Makes me feel like I'm 9-boxing. I also favor hybrids because I can respec them to different roles and theorycraft my little heart out.

I don't 10-box because I don't feel there are enough outlets for me to use it. 10-man (or even 25) raids I can do with the archi 'boxers, PvP battlegrounds eventually get boring... I dunno. I 5-box b/c it gives me the most options.

- Easy to accomplish most PvE goals (outside of Heroics and raids, I'd imagine)
Add PvP. I have more PvP-specific bindings honestly than anything else, and it's mostly there for anti-gankage.
Examples: CoEx. Interrupts. Tremor rotations. Fear rotations. Purges (don't use often in PvE)/dispells. Etc

- Works very well with classes that have synergy, and works OK with classes that do not.
I'd ACTUALLY swap this around... I (personally) think the "1 button to rule them all" sort of thing works BEST for mixed groups BECAUSE they're hard to micromanage. If you castsequence them in a decent or close-to perfect rotation, you can get more out of spamming one button repeatedly compared to say... putting different cast times on the same buttons and not starting up the next cast until the person with the longest cast is finished.

Hopefully that made sense. O.o

- Easy to use ONCE you get adjusted to micromanaging (read: easy to use once you memorize where your macros are)
Doesn't a solo player have to memorize where their button layout is? (Caveat: clickers. Nothing wrong with clickers, they just have a higher learning curve).

Learning keybindings isn't limited to multiboxers. Depending on your setup, you can have more/less keybindings solo vs multiboxed. Depends on the person.

- Higher learning curve before you feel "relaxed"/comtorable with your individual macros for things
Isn't this the same as above?