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  1. #1

    Default Question Re: Starting Over

    So with time commitments in RL being what they are, I'm thinking I need to cut back for a bit. I've been interested in starting to multibox for a while now and was thinking I might give that a try once the semester's over. I'm thinking about selling my account and using the profits (few hundred bucks) to upgrade my computer's video card and eventually set up 3 accounts for multiboxing. I guess what I'm getting at is, convince me why I should? Any advice on selling my account? Multiboxing seems fun as hell, is it rewarding for the amount of setup involved? Gracias.

  2. #2

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    Well, this is the wrong place to talk about doing stuff against the TOS. I'm pretty sure this thread will get shut down soon :/

    As for multiboxing, there is a lot of preparation and some trial and error, but I greatly enjoy it. There is satisfaction for me in the efficiency of it.
    "My dogs could roll heroics with how a lot of you play."
    - Fursphere 2010




  3. #3
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    I personally wouldn't recommend selling your account.

    Besides the fact that its against the EULA and Terms of Service, even if you were to start brand new accounts and not use the existing account any more, it can be very useful for you.
    If you were to Recruit a Friend, say 2-4 accounts, you could use the existing account to boost your toons to 60 very rapidly.

    15-20 Deadmines, 20-28 Stockades, 28-42 Scarlet Monastery, 42-50 Zul'Farrak, 50-55 Sunken Temple/BRD, 55+ Strat/Scholo.
    Or pick another progression of your choice.

    I don't have a very well geared AoE tank for boosting, but running a half decently geared dps toon..
    I have Warlock (T5/T6), E.Shaman (T5) and BM Hunter (T4/T5), the Hunter is actually the easiest to boost with because of the strength of the pet.
    Its pretty easy to get a bunch of levels.. 4x druids did 18th to 47th this weekend, and I only played Friday and Sunday... granted too many hours on both days.

    Boosting rocks.




    Multiboxing is a lot of fun.

    Finding synergy between classes is good.
    Half of the fun is setting up your macro's so they work the way you want them to.

    There are different considerations, depending on if you'd like your team to be PvE or PvP or both.
    A lot of people seem to like a PvE team for instances and a PvP team for BG's or Arena.

    I'm messing around with a lot of combinations, just having fun with it.

    Shaman's x5 (probably go Arena x4 with a friend or all 5 for BG's) and possibly put my Pally in with this group for instances.
    Druids x4 (open spot for a tank for instances, thinking DeathKnight).
    Disc Priests x4 (fun class, really hard to kill a disc priest in pvp, so trying to box 4 of them).
    Hunters x5 (Farming/Daily machines..)
    Mixed x5 (Prot Pally, Dream Druid, Demo Warlock, Fire/Arcane Mage and Shadow Priest for instances).
    Mixed x3 (Plus 2 eventually... Death Knight, Resto Shaman, Rogue).

    Tempted to try warlocks x4 if I can get them to 60 before my RAF expires in 3 weeks.
    Hmm.. Hunters are 53.. Druids are 47.. Priests are 16.. might have time, not sure.

  4. #4

    Default

    Read the rules: Community Guidelines - Read Before Posting

    We do this through various means, however, always committed to staying 100% compliant with the Terms of Service (ToS), End User License (EULA) and Terms of Use (ToU) which may apply to games.
    Any topic that is about Violating the EULA / ToS is NOT allowed.


    Learn to make up your own mind. Don't come in some place, completely ignore the rules and want US to convince YOU of something. The only thing you're convincing me is you don't deserve an actual response.

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