/castsequence [target=targettarget,harm] reset=target/combat Flame Shock, Lava Burst, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lava Burst, Lightning Bolt, Lightning Bolt, Lightning Bolt
All it does is spam Flame Shock when the Cooldown is up. The stupid part is if I remove the reset=target/combat entirely the macro works but not the way I want it to. I want it to reset each time I change targets as this is the macro I use on the FTL setup.
I use this one as my "Current Leader" Lava Burst Macro and it works fine so I don't understand why the above doesn't work with the reset mod...
#showtooltip Lava Burst
/castsequence reset=target/combat Flame Shock, Lava Burst, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lava Burst, Lightning Bolt, Lightning Bolt, Lightning Bolt
As for trying a timer I can set the reset timer to any number of seconds and my macros DO NOT reset at all for whatever reason until I run the entire sequence...
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