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  1. #21

    Default My Affliction Lock Sux

    I am having the same problem, keep losing dps to instant or crit attacks by other classes, which makes going to dungeons a bore because I hardly get to pew pew anything. I will try what Knytestorme suggested and see what happens. Thanks for your advice, Knytestorme.

  2. #22

    Default

    If you want to destroy as a lock just stay hit capped and go Destro :/ And, prepare to die alot!
    "My dogs could roll heroics with how a lot of you play."
    - Fursphere 2010




  3. #23

    Default RE: my affliction warlock sucks

    Quote Originally Posted by 'balrog78',index.php?page=Thread&postID=152534#pos t152534
    I am running a team together with a friend of mine, we got feral druid, 2 hunters, resto druid and affli warlock. The warlock does 15% of the damage, where the hunters deal 32%. Any idea what talent build and what spell rotation to use? I dont expect the warlock to outperform the hunters with trash mobs but at least he should do better with bosses, what do you think?

    thanks
    The thing with Hunters is that they're a "spam button" style DPSer that likes to sit there and DPS something until it's dead. The nature of DoTs that most full-lock DPS groups utilize is the "dot and run" grinding strategy -- I personally love it. You just dot everything up in the area and keep yourself alive while doing so.

    This is pretty anti-hunter, since hunters both have to stop moving and face their target in order to do decent damage.

    You have two options: go AoE things with your hunters/locks by utilizing the "tap it and gorilladin aoe" -- i.e. just dot things up and make sure you tap the mob, and let your gorilla pets AoE them down. Otherwise, you're going to do the standard "straight out dps style" which works better with a single-target dps damage lock like Destro (or Demo/Destro).

    It's really up to your playstyle, but if you find that your hunters are doing more DPS I have a feeling you'll get more mileage out of the destro-style straight single-dps warlock.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  4. #24

    Default

    Just thought I'd add a followup to this after runs last night.

    Ran H UK, CoT and DKT with a guild group last night (War, DK, 2 x Shaman, Lock) and using the rotation and tips I initially gave in this thread came up with some interesting numbers. Previously I've been hovering around 1200dps for entire runs and getting out damaged and dps'd by the DK in this group by a fair margin (him usually ~1500dps and 100k+ ahead of me) so I spent some time working on my rotation and adding in immolate a lot more on bosses so I'm now at:

    Boss: Haunt -> UA -> Immolate -> Corruption -> CoA -> SL -> Haunt, spam SB, interweave lifetap/dark pact and refresh DoTs as needed
    Trash: Haunt -> Corruption -> CoA -> SL skull, Corruption -> CoA -> SL -> SoC each other trash in the pull (only use SoC when > 4 mobs) by the time this is done skull is usually dead and so just repeat working your way down until all dead. For single pulls I'll usually just ignore the haunt and SB after the SL

    Numbers for the runs:

    H UK: 1446dps, second in damage
    H Cot: 1440dps, second in damage
    H DKT: 1776dps, first in damage by 50k (was running around 1850dps up until the last boss)

    Locks are all about your rotation on bosses and the way you handle trash pulls IMHO for getting good dps from them so just need to spend some time at the dummies to get what works for you and then go rip it up.

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